Title: After Effects Apprentice: Real-World Skills for the Aspiring Motion Graphics Artist / Edition 4, Author: Chris Meyer
Title: Test Drive Blender: A Starter Manual for New Users / Edition 1, Author: John M. Blain
Title: MPEG-4 Facial Animation: The Standard, Implementation and Applications / Edition 1, Author: Igor S. Pandzic
Title: Lighting for Animation: The Art of Visual Storytelling / Edition 1, Author: Jasmine Katatikarn
Title: The MPEG-21 Book / Edition 1, Author: Ian S. Burnett
Title: Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality / Edition 1, Author: Marcus A. Magnor
Title: Foundations of Physically Based Modeling and Animation / Edition 1, Author: Donald House
Title: Computer Facial Animation / Edition 2, Author: Frederic I. Parke
Title: Deformable Avatars: IFIP TC5/WG5.10 DEFORM'2000 Workshop November 29-30, 2000 Geneva, Switzerland and AVATARS'2000 Workshop November 30-December 1, 2000 Lausanne, Switzerland / Edition 1, Author: Nadia Magnenat-Thalmann
Title: Handbook of Computer Animation / Edition 1, Author: John Vince
Title: Simulating Heterogeneous Crowds with Interactive Behaviors / Edition 1, Author: Nuria Pelechano
Title: The Handbook of MPEG Applications: Standards in Practice / Edition 1, Author: Marios C. Angelides
Title: Collision Detection in Interactive 3D Environments / Edition 1, Author: Gino van den Bergen
Title: Modern Machine Learning Techniques and Their Applications in Cartoon Animation Research / Edition 1, Author: Jun Yu
Title: AI for Games and Animation: A Cognitive Modeling Approach / Edition 1, Author: John David Funge
Title: Artificial Intelligence for Games / Edition 2, Author: Ian Millington
Title: Communicating Science and Technology Through Online Video: Researching a New Media Phenomenon / Edition 1, Author: Bienvenido León
Title: Computer Animation: Algorithms and Techniques / Edition 3, Author: Rick Parent Ph.D.
Title: Geometric Algebra: An Algebraic System for Computer Games and Animation / Edition 1, Author: John A. Vince
Title: Principles of Three-Dimensional Computer Animation / Edition 3, Author: Michael O'Rourke

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