Title: Filming the Fantastic with Virtual Technology: Filmmaking on the Digital Backlot / Edition 1, Author: Mark Sawicki
Title: Essential Effects: Water, Fire, Wind, and More / Edition 1, Author: Mauro Maressa
Title: Communicating Science and Technology Through Online Video: Researching a New Media Phenomenon / Edition 1, Author: Bienvenido León
Title: Test Drive Blender: A Starter Manual for New Users / Edition 1, Author: John M. Blain
Title: Foundations of Physically Based Modeling and Animation / Edition 1, Author: Donald House
Title: Digital Compositing with Blackmagic Fusion: Essential Techniques / Edition 1, Author: Lee Lanier
Title: Simulating Heterogeneous Crowds with Interactive Behaviors / Edition 1, Author: Nuria Pelechano
Title: Lighting for Animation: The Art of Visual Storytelling / Edition 1, Author: Jasmine Katatikarn
Title: Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality / Edition 1, Author: Marcus A. Magnor
Title: Modern Machine Learning Techniques and Their Applications in Cartoon Animation Research / Edition 1, Author: Jun Yu
Title: Computer Animation: Algorithms and Techniques / Edition 3, Author: Rick Parent Ph.D.
Title: The Handbook of MPEG Applications: Standards in Practice / Edition 1, Author: Marios C. Angelides
Title: Disney, Pixar, and the Hidden Messages of Children's Films, Author: M. Keith Booker
Title: Artificial Intelligence for Games / Edition 2, Author: Ian Millington
Title: Geometric Algebra: An Algebraic System for Computer Games and Animation / Edition 1, Author: John A. Vince
Title: Computer Facial Animation / Edition 2, Author: Frederic I. Parke
Title: The MPEG-21 Book / Edition 1, Author: Ian S. Burnett
Title: Collision Detection in Interactive 3D Environments / Edition 1, Author: Gino van den Bergen
Title: Principles of Three-Dimensional Computer Animation / Edition 3, Author: Michael O'Rourke
Title: Handbook of Computer Animation / Edition 1, Author: John Vince

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