Title: ActionScript 3.0 for Adobe Flash Professional CS5 Classroom in a Book, Author: Adobe Creative Team
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Title: Fundamentals of ActionScript 3.0: Develop and Design, Author: Doug Winnie
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Title: ActionScript for Multiplayer Games and Virtual Worlds, Author: Jobe Makar
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Title: The Art of Flash Animation: Creative Cartooning: Creative Cartooning, Author: Mark Smith
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Title: Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques, Author: Jason Patnode
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Title: How to Cheat in Motion, Author: Patrick Sheffield
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Title: Rotoscoping, Author: Benjamin Bratt
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Title: Media Composer 6: Part 2 - Effects Essentials, Author: Greg Staten
Title: Flash Advertising: Flash Platform Development of Microsites, Advergames and Branded Applications, Author: Jason Fincanon
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Title: Essential Effects: Water, Fire, Wind, and More, Author: Mauro Maressa
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Title: Getting Started in 3D with Maya: Create a Project from Start to Finish-Model, Texture, Rig, Animate, and Render in Maya, Author: Adam Watkins
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Title: Tony White's Animator's Notebook: Personal Observations on the Principles of Movement, Author: Tony White
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Title: OpenCL Programming Guide, Author: Aaftab Munshi
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Title: Inside LightWave 3D v10, Author: Dan Ablan
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Title: OpenGL SuperBible: Comprehensive Tutorial and Reference, Author: Graham Sellers
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Title: OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3, Author: Dave Shreiner
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Title: Artificial Intelligence for Games, Author: Ian Millington
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Title: Adobe Animate CC Classroom in a Book, Author: Russell Chun
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Title: Learn Adobe Animate CC for Interactive Media: Adobe Certified Associate Exam Preparation, Author: Joseph Labrecque
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