Title: Game Dev Stories Volume 1: Interviews About Game Development and Culture, Author: David L. Craddock
Title: Computer Games and Technical Communication: Critical Methods and Applications at the Intersection / Edition 1, Author: Jennifer deWinter
Title: Game Dev Stories Volume 2: More Interviews About Game Development and Culture, Author: David L. Craddock
Title: The Culture of Digital Fighting Games: Performance and Practice, Author: Todd Harper
Title: Gaming and the Divine: A New Systematic Theology of Video Games, Author: Frank G. Bosman
Title: Computers, Chess and Long-Range Planning, Author: Michail M. Botvinnik
Title: Video Games and Storytelling: Reading Games and Playing Books, Author: Souvik Mukherjee
Title: Constraint-Based Agents: An Architecture for Constraint-Based Modeling and Local-Search-Based Reasoning for Planning and Scheduling in Open and Dynamic Worlds, Author: Alexander Nareyek
Title: The World of Final Fantasy VII: Essays on the Game and Its Legacy, Author: Jason C. Cash
Title: Interacting With Video, Author: Patricia M. Greenfield
Title: Videogames and Art: Second Edition, Author: Andy Clarke
Title: Reading Japan Cool: Patterns of Manga Literacy and Discourse, Author: John E. Ingulsrud
Title: Create 2D Mobile Games with Corona SDK: For iOS and Android, Author: David Mekersa
Title: Video Games and Interactive Media: A Glimpse at New Digital Entertainment / Edition 1, Author: Stephane Natkin
Title: Digital Gaming Re-imagines the Middle Ages, Author: Daniel T. Kline
Title: Quests: Design, Theory, and History in Games and Narratives, Author: Jeff Howard
Title: Dragon Age: The World of Thedas Boxed Set, Author: Bioware
Title: Intellivision: How a Videogame System Battled Atari and Almost Bankrupted Barbie®, Author: Tom Boellstorff Pre-Order Now
Title: Learning and Teaching in the Virtual World of Second Life, Author: Judith Molka-Danielsen
Title: Designing Games for Children: Developmental, Usability, and Design Considerations for Making Games for Kids, Author: Carla Fisher

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