The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-à-vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended stories that often redefine real and virtual lives.
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Video Games and Storytelling: Reading Games and Playing Books
The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-à-vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended stories that often redefine real and virtual lives.
54.99
In Stock
5
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![Video Games and Storytelling: Reading Games and Playing Books](http://vs-images.bn-web.com/static/redesign/srcs/images/grey-box.png?v11.10.4)
Video Games and Storytelling: Reading Games and Playing Books
239![Video Games and Storytelling: Reading Games and Playing Books](http://vs-images.bn-web.com/static/redesign/srcs/images/grey-box.png?v11.10.4)
Video Games and Storytelling: Reading Games and Playing Books
239Paperback(1st ed. 2015)
$54.99
54.99
In Stock
Product Details
ISBN-13: | 9781349580149 |
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Publisher: | Palgrave Macmillan UK |
Publication date: | 01/25/2016 |
Edition description: | 1st ed. 2015 |
Pages: | 239 |
Product dimensions: | 5.51(w) x 8.50(h) x (d) |
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