XNA 2.0 Game Programming Recipes: A Problem-Solution Approach / Edition 1

XNA 2.0 Game Programming Recipes: A Problem-Solution Approach / Edition 1

by Riemer Grootjans
ISBN-10:
159059925X
ISBN-13:
9781590599259
Pub. Date:
06/25/2008
Publisher:
Apress
ISBN-10:
159059925X
ISBN-13:
9781590599259
Pub. Date:
06/25/2008
Publisher:
Apress
XNA 2.0 Game Programming Recipes: A Problem-Solution Approach / Edition 1

XNA 2.0 Game Programming Recipes: A Problem-Solution Approach / Edition 1

by Riemer Grootjans

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Overview

In this book, XNA expert Reimer Grootjans brings together a selection of the hottest quick-start recipes in XNA programming for the Xbox and Windows PC. Advanced XNA programmers, experienced coders new to games development, and even complete beginners will find XNA Game Programming Recipes an invaluable companion when building games for fun or as commercial products. Numerous problem-solving recipes cover topics from cameras and angles, to textures, models, and lighting and shadowing, and will get you over the common hurdles encountered in both 2D and 3D XNA application design.


Product Details

ISBN-13: 9781590599259
Publisher: Apress
Publication date: 06/25/2008
Series: Books for Professionals by Professionals
Edition description: 1st ed.
Pages: 648
Product dimensions: 7.00(w) x 9.20(h) x 1.40(d)

About the Author

Riemer Grootjans received his degree in electronic engineering with a specialization in informatics at the Vrije Universiteit Brussel in Belgium. He is a member of a research team working toward a Ph.D, and is responsible for visualization of 3D data. For several years, Riemer has been maintaining a web site with tutorials for DirectX. Since the early beta stages of XNA in 2006, he has ported all his content to XNA and is helping more than 1,000 people on their path to XNA success every day. In July 2007 and 2008, he received the Microsoft "Most Valuable Professional" Award for his contributions to the XNA community.

Table of Contents

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