C++ for Programmers / Edition 3

C++ for Programmers / Edition 3

by Leen Ammeraal
ISBN-10:
0471606979
ISBN-13:
9780471606970
Pub. Date:
02/08/2000
Publisher:
Wiley
ISBN-10:
0471606979
ISBN-13:
9780471606970
Pub. Date:
02/08/2000
Publisher:
Wiley
C++ for Programmers / Edition 3

C++ for Programmers / Edition 3

by Leen Ammeraal

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Overview

One of the attractive aspects of C++ is that it offers good facilities for object-oriented programming (OOP), but, as a hybrid language, it also supports procedural programming.
The significance of this for programmers is that it offers more flexibility allowing them to shift to object-oriented programming if and when they feel the need to do so. In this regard, C++ differs from some purely object-oriented languages, such as Smalltalk, Eiffel and Java. This book offers practical guidance on how to programme in both styles.
The C++ language and its standard library have gone through a good many improvements and extensions during their evolution. This third edition has therefore been completely revised in accordance with the C++ language revision, which is embodied in the ANSI/ISO C++ Standard.
For example, the new, important type string is used throughout the book and the Standard Template Library (STL) is introduced to readers at an early stage and discussed in more detail later on. All example programs and the solutions to the exercises can be downloaded from the website. http://home.wxs.nl/ ~ammeraal/ Solutions for some of these exercises can be found in the appendix.

Product Details

ISBN-13: 9780471606970
Publisher: Wiley
Publication date: 02/08/2000
Edition description: REV
Pages: 350
Product dimensions: 7.50(w) x 9.20(h) x 1.00(d)

About the Author

LEEN AMMERAAL has written several other texts including: STL for C++ Programmers, Algorithms and Data Structures in C++, Computer Graphics for Java Programmers, C for Programmers and Programs and Data Structures in C.

Table of Contents

Expressions and Statements.

More Operators.

Functions and Program Structure.

Arrays, Pointers, and Strings.

Classes and Objects.

Templates.

Exception Handling.

Introduction to STL.

Stream I/O.

Some Older Library Functions.

Appendices.

Bibliography.

Index.
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