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Title: The Art of 3D Computer Animation and Effects / Edition 4, Author: Isaac V. Kerlow
Title: Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality / Edition 1, Author: Marcus A. Magnor
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Title: The MPEG-21 Book / Edition 1, Author: Ian S. Burnett
Title: Handbook of Computer Animation / Edition 1, Author: John Vince
Title: After Effects Expressions / Edition 1, Author: Marcus Geduld
Title: Adobe Animate CC Classroom in a Book / Edition 1, Author: Russell Chun
Title: Computer Facial Animation / Edition 2, Author: Frederic I. Parke
Title: Computer Animation Complete: All-in-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques, Author: Rick Parent Ph.D.
Title: MPEG-4 Facial Animation: The Standard, Implementation and Applications / Edition 1, Author: Igor S. Pandzic
Title: AdvancED Flash on Devices: Mobile Development with Flash Lite and Flash 10 / Edition 1, Author: Scott Janousek
Title: Blender Foundations: The Essential Guide to Learning Blender 2.6 / Edition 1, Author: Roland Hess
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Title: Creative Direction in a Digital World: A Guide to Being a Modern Creative Director / Edition 1, Author: Adam Harrell
Title: Alice in Action: Computing Through Animation / Edition 1, Author: Joel Adams
Title: Deformable Avatars: IFIP TC5/WG5.10 DEFORM'2000 Workshop November 29-30, 2000 Geneva, Switzerland and AVATARS'2000 Workshop November 30-December 1, 2000 Lausanne, Switzerland / Edition 1, Author: Nadia Magnenat-Thalmann
Title: Filming the Fantastic with Virtual Technology: Filmmaking on the Digital Backlot / Edition 1, Author: Mark Sawicki
Title: Maple Animation / Edition 1, Author: John F. Putz
Title: Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox / Edition 1, Author: Michael Ingrassia

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