A deep dive into the reflective modes of playfulness in video games.
Slowness and reflectiveness have always been part of the video game medium, though they have been used very differently throughout its history. In Zen and Slow Games, Navarro-Remesal challenges the dominant discourse of action and quick reflexes in video games to offer an analysis of reflectiveness as a style in games, tracing its evolution from its origins to the present time. Two labels are of particular importance: the Zen Modes (and later, Zen Games) of the 2000s, especially during the Casual Revolution, and the Slow Games or Slow Gaming movement, which started in the 2010s and is ongoing today. The term “reflective games” is offered as an umbrella to bring together these and other labels to raise awareness and discussion of slow gaming.
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Slowness and reflectiveness have always been part of the video game medium, though they have been used very differently throughout its history. In Zen and Slow Games, Navarro-Remesal challenges the dominant discourse of action and quick reflexes in video games to offer an analysis of reflectiveness as a style in games, tracing its evolution from its origins to the present time. Two labels are of particular importance: the Zen Modes (and later, Zen Games) of the 2000s, especially during the Casual Revolution, and the Slow Games or Slow Gaming movement, which started in the 2010s and is ongoing today. The term “reflective games” is offered as an umbrella to bring together these and other labels to raise awareness and discussion of slow gaming.
Zen and Slow Games
A deep dive into the reflective modes of playfulness in video games.
Slowness and reflectiveness have always been part of the video game medium, though they have been used very differently throughout its history. In Zen and Slow Games, Navarro-Remesal challenges the dominant discourse of action and quick reflexes in video games to offer an analysis of reflectiveness as a style in games, tracing its evolution from its origins to the present time. Two labels are of particular importance: the Zen Modes (and later, Zen Games) of the 2000s, especially during the Casual Revolution, and the Slow Games or Slow Gaming movement, which started in the 2010s and is ongoing today. The term “reflective games” is offered as an umbrella to bring together these and other labels to raise awareness and discussion of slow gaming.
Slowness and reflectiveness have always been part of the video game medium, though they have been used very differently throughout its history. In Zen and Slow Games, Navarro-Remesal challenges the dominant discourse of action and quick reflexes in video games to offer an analysis of reflectiveness as a style in games, tracing its evolution from its origins to the present time. Two labels are of particular importance: the Zen Modes (and later, Zen Games) of the 2000s, especially during the Casual Revolution, and the Slow Games or Slow Gaming movement, which started in the 2010s and is ongoing today. The term “reflective games” is offered as an umbrella to bring together these and other labels to raise awareness and discussion of slow gaming.
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Product Details
ISBN-13: | 9780262385022 |
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Publisher: | MIT Press |
Publication date: | 01/20/2026 |
Series: | Playful Thinking |
Sold by: | Penguin Random House Publisher Services |
Format: | eBook |
Pages: | 236 |
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