Writing for Video Game Genres: From FPS to RPG
This book, written and edited by members of the International Game Developers Association (IGDA) Game Writing Special Interest Group, follows the acclaimed Professional Techniques for Video Game Writing to deliver practical advice from seasoned veterans on the special challenges of writing for first-person shooter games (FPS), role-playing games (R
"1128486375"
Writing for Video Game Genres: From FPS to RPG
This book, written and edited by members of the International Game Developers Association (IGDA) Game Writing Special Interest Group, follows the acclaimed Professional Techniques for Video Game Writing to deliver practical advice from seasoned veterans on the special challenges of writing for first-person shooter games (FPS), role-playing games (R
56.49 In Stock
Writing for Video Game Genres: From FPS to RPG

Writing for Video Game Genres: From FPS to RPG

Writing for Video Game Genres: From FPS to RPG

Writing for Video Game Genres: From FPS to RPG

eBook

$56.49  $74.95 Save 25% Current price is $56.49, Original price is $74.95. You Save 25%.

Available on Compatible NOOK devices, the free NOOK App and in My Digital Library.
WANT A NOOK?  Explore Now

Related collections and offers


Overview

This book, written and edited by members of the International Game Developers Association (IGDA) Game Writing Special Interest Group, follows the acclaimed Professional Techniques for Video Game Writing to deliver practical advice from seasoned veterans on the special challenges of writing for first-person shooter games (FPS), role-playing games (R

Product Details

ISBN-13: 9781040053584
Publisher: CRC Press
Publication date: 02/26/2009
Sold by: Barnes & Noble
Format: eBook
Pages: 300
File size: 2 MB

Table of Contents

Writing for Massively Multiplayer Online Games. Writing for Role-Playing Games. Writing for Adventure Games. Writing for Action-Adventure Games. Writing for Platform Games. Writing for First-Person Shooters. Writing for Real-Time Strategy Games. Writing for Sports Games. Writing for Simulator Games. Writing for Driving Games. Writing for Horror Games. Writing for Science-Fiction and Fantasy Games. Writing for Sandbox Games. Writing for Alternate Reality Games. Writing for Serious Games. Writing for Casual Games. Writing for Handheld Games. Writing for Mobile Phone Games. Writing for Interactive Fiction. Appendices.

What People are Saying About This

Bob Bates

"The Writer's SIG has assembled an impressive group of experts who deliver spot-on advice for tackling gaming's many genres. I wish I had read this 20 years ago."--(Bob Bates, Veteran game designer, writer, and past Chairman of the IGDA)

Rhianna Pratchett

"For those of us swimming in the murky waters of games storytelling and narrative design, Writing for Video Game Genres: From FPS to RPG is not only a life raft, it's one with a treasure trove on top. Seldom do we erstwhile swimmers get this lucky. Read, learn, and build the rafts of the future."--(Rhianna Pratchett, Writer and co-narrative designer on Heavenly Sword, Mirror's Edge, and Overlord)

From the Publisher

" Writer's SIG has assembled an impressive group of experts who deliver spot-on advice for tackling gaming's many genres. I wish I had read this 20 years ago." -Bob Bates, Bob Bates, Veteran game designer, writer, and past Chairman of the IGDA, February 2009

must-have for the bookshelf of any game writer, no matter what genre they're working in. It was equally fascinating and useful for me to read the chapters about genres I'm experienced in and the chapters about genres I've never worked in." -Steve Meretzky, Steve Meretzky, VP of Game Design, You, February 2009

those of us swimming in the murky waters of games storytelling and narrative design, Writing for Video Game Genres: From FPS to RPG is not only a life raft, it's one with a treasure trove on top. Seldom do we erstwhile swimmers get this lucky. Read, learn, and build the rafts of the future." -Rhianna Pratchett, Rhianna Pratchett, Writer and co-narrative designer on Heavenly Sword, Mirror's Edge, and Overlord, February 2009"

Steve Meretzky

"A must-have for the bookshelf of any game writer, no matter what genre they're working in. It was equally fascinating and useful for me to read the chapters about genres I'm experienced in and the chapters about genres I've never worked in."--(Steve Meretzky, VP of Game Design, You Plus)

From the B&N Reads Blog

Customer Reviews