This book constitutes the refereed proceedings of the 12th International Conference on Videogame Sciences and Arts, VJ 2020, held in Mirandela, Portugal, in November 2020.*
The 10 full papers presented were carefully reviewed and selected from 46 submissions.
*The conference was held online due to the COVID-19 pandemic.
This book constitutes the refereed proceedings of the 12th International Conference on Videogame Sciences and Arts, VJ 2020, held in Mirandela, Portugal, in November 2020.*
The 10 full papers presented were carefully reviewed and selected from 46 submissions.
*The conference was held online due to the COVID-19 pandemic.
![Videogame Sciences and Arts: 12th International Conference, VJ 2020, Mirandela, Portugal, November 26-28, 2020, Revised Selected Papers](http://img.images-bn.com/static/redesign/srcs/images/grey-box.png?v11.10.4)
Videogame Sciences and Arts: 12th International Conference, VJ 2020, Mirandela, Portugal, November 26-28, 2020, Revised Selected Papers
![Videogame Sciences and Arts: 12th International Conference, VJ 2020, Mirandela, Portugal, November 26-28, 2020, Revised Selected Papers](http://img.images-bn.com/static/redesign/srcs/images/grey-box.png?v11.10.4)
Videogame Sciences and Arts: 12th International Conference, VJ 2020, Mirandela, Portugal, November 26-28, 2020, Revised Selected Papers
eBook(1st ed. 2022)
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Product Details
ISBN-13: | 9783030953058 |
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Publisher: | Springer-Verlag New York, LLC |
Publication date: | 01/23/2022 |
Series: | Communications in Computer and Information Science , #1531 |
Sold by: | Barnes & Noble |
Format: | eBook |
File size: | 8 MB |