The Virtual Worlds Handbook: How to Use Second Life® and Other 3D Virtual Environments: How to Use Second Life® and Other 3D Virtual Environments
Step into the world of virtual reality with your newly created avatar and begin to experience the tools that make this world interactive! During their infancy stage, virtual environments were largely based upon the gaming community and over time have been adapted to meet the growing number of users and educators. The Virtual Worlds Handbook, with CD-ROM, provides a user-friendly approach that will help trainers and educators create an effective and interactive environment within the Second Life virtual world. This book was written to help the novice user tackle the natural learning curve while providing the experienced user with tips, tools, and tricks to help any educator or trainer meet their professional goals faster. The opportunities using virtual reality are limitless and provide online students with a unique opportunity to connect both physically and educationally to one another, to faculty, to university, and to a worldwide market.
"1138128499"
The Virtual Worlds Handbook: How to Use Second Life® and Other 3D Virtual Environments: How to Use Second Life® and Other 3D Virtual Environments
Step into the world of virtual reality with your newly created avatar and begin to experience the tools that make this world interactive! During their infancy stage, virtual environments were largely based upon the gaming community and over time have been adapted to meet the growing number of users and educators. The Virtual Worlds Handbook, with CD-ROM, provides a user-friendly approach that will help trainers and educators create an effective and interactive environment within the Second Life virtual world. This book was written to help the novice user tackle the natural learning curve while providing the experienced user with tips, tools, and tricks to help any educator or trainer meet their professional goals faster. The opportunities using virtual reality are limitless and provide online students with a unique opportunity to connect both physically and educationally to one another, to faculty, to university, and to a worldwide market.
39.99 In Stock
The Virtual Worlds Handbook: How to Use Second Life® and Other 3D Virtual Environments: How to Use Second Life® and Other 3D Virtual Environments

The Virtual Worlds Handbook: How to Use Second Life® and Other 3D Virtual Environments: How to Use Second Life® and Other 3D Virtual Environments

The Virtual Worlds Handbook: How to Use Second Life® and Other 3D Virtual Environments: How to Use Second Life® and Other 3D Virtual Environments

The Virtual Worlds Handbook: How to Use Second Life® and Other 3D Virtual Environments: How to Use Second Life® and Other 3D Virtual Environments

eBook

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Overview

Step into the world of virtual reality with your newly created avatar and begin to experience the tools that make this world interactive! During their infancy stage, virtual environments were largely based upon the gaming community and over time have been adapted to meet the growing number of users and educators. The Virtual Worlds Handbook, with CD-ROM, provides a user-friendly approach that will help trainers and educators create an effective and interactive environment within the Second Life virtual world. This book was written to help the novice user tackle the natural learning curve while providing the experienced user with tips, tools, and tricks to help any educator or trainer meet their professional goals faster. The opportunities using virtual reality are limitless and provide online students with a unique opportunity to connect both physically and educationally to one another, to faculty, to university, and to a worldwide market.

Product Details

ISBN-13: 9781449620530
Publisher: Jones & Bartlett Learning
Publication date: 12/14/2009
Sold by: Barnes & Noble
Format: eBook
Pages: 340
File size: 11 MB
Note: This product may take a few minutes to download.

About the Author

Associate Professor, East Carolina University

Table of Contents

Part 1 Second Life “Fun”damentals
Chapter 1 Exploration of Various Virtual Environments
Chapter 2 Creating Your Account and Beginning Your Journey
Chapter 3 Customizing the New You and Your First Virtual Space
Chapter 4 Let’s Go Virtual!
Chapter 5 Inventory Overload
Chapter 6 Basic Building Skills
Chapter 7 Intermediate Building Skills
Chapter 8 Advanced Building Skills and Interactive Scripting
Chapter 9 Designing the Land
Part 2 Education & Second Life
Chapter 10 University and Program Assessment
Chapter 11 Teaching Methods for In-World Engagement
Chapter 12 Teaching Tools
Chapter 13 Your Moodle and Sloodle Connection
Chapter 14 Other Uses for Second Life
Chapter 15 In-World Educational Spaces and Virtual Hot Spots
Chapter 16 Web Resources
Chapter 17 Tying It All Together
Appendix A Shortcut Keys
Appendix B Glossary
Appendix C Automatic Script Viewer Explanation
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