Table of Contents
About the author ix
Foreword xi
Introduction 1
1 Creativity isn't Magic 7
2 To Innovate is to be Creative 35
3 Breakout of the Bored'room 69
4 Collective Creativity 91
5 Take It Outside - Introducing Outside Thinking 111
6 Making Outside Thinking a Habit 163
Appendices
This is Powerful Stuff 171
Making it a Habit - The 20:3:3 Rule 174
Where to Practice Outside Thinking 178
When Can You Use Outside Thinking? 184
What's the return on investment (ROI)? 187
Methods and Techniques 188
Carry a question 189
What3Words 191
Forest Dipping 194
The wildest ideas 196
Natural storytelling 200
Three Stones Make a Wall 202
The Innovation Game 205
Go Get Lost 207
A Pilgrimage, solo or as a collective 209
The Nine-Point Problem 211
No Boundaries 213
Release your natural child 215
Walk in my shoes 216
Suggested Meeting Structures and Itineraries 218
Thanks to … 235
Walk and Talk with Garry 237
Index 239