The Adventures of Fafhrd and the Gray Mouser Volume One: Swords and Deviltry, Swords Against Death, and Swords in the Mist

The Adventures of Fafhrd and the Gray Mouser Volume One: Swords and Deviltry, Swords Against Death, and Swords in the Mist

by Fritz Leiber
The Adventures of Fafhrd and the Gray Mouser Volume One: Swords and Deviltry, Swords Against Death, and Swords in the Mist

The Adventures of Fafhrd and the Gray Mouser Volume One: Swords and Deviltry, Swords Against Death, and Swords in the Mist

by Fritz Leiber

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Overview

The Hugo and Nebula Award–winning series of swords and sorcery, featuring two unorthodox heroes, from a Grand Master of Science Fiction and Fantasy.
 
Many decades before George R. R. Martin’s Game of Thrones, Grand Master Fritz Leiber ruled the sword-and-sorcery universe. These three short story collections chronicle the unconventional adventures of Leiber’s endearing antiheroes: barbarian Fafhrd and former wizard’s apprentice, the Gray Mouser.
 
Swords and Deviltry: Fafhrd, a handsome barbarian of the Steppes, is seduced by a beautiful prostitute and her equally intoxicating city, while the Gray Mouser, a slum rat wizard-in-training, is tempted by the dark arts. The two men meet on a night of multiple thieveries and an enduring partnership is born.
 
Swords Against Death: Rogue swordsmen and devoted companions Fafhrd and the Gray Mouser pursue ill-gotten fortunes within the confines of Lankhmar. They cross paths with two wizards, Sheelba of the Eyeless Face and Ningauble of the Seven Eyes, and a most violent clash ensues. Eventually, following further adventures, the two antiheroes end up as indentured swordsman servants to their former foes.
 
Swords in the Mist: A cloud of concentrated hatred and lean times in Lankhmar compels Fafhrd and the Gray Mouser to temporarily depart the most corrupt metropolis in all of Nehwon as they seek adventure in the realm of the Sea-King—and on a different world entirely.
 
This must-read collection of Fafhrd and the Gray Mouser short stories features multiple Hugo and Nebula Award–nominated tales, and includes the acclaimed novella Ill Met in Lankhmar.

Product Details

ISBN-13: 9781504047463
Publisher: Open Road Media
Publication date: 08/08/2017
Series: Fafhrd and the Gray Mouser Series
Sold by: Barnes & Noble
Format: eBook
Pages: 1711
Sales rank: 313,372
File size: 8 MB

About the Author

About The Author
Fritz Leiber (1910–1992) was the highly acclaimed author of numerous science fiction stories and novels, many of which were made into films. He is best known as creator of the classic Lankhmar fantasy series. Leiber has won many awards, including the coveted Hugo and Nebula, and was honored as a lifetime Grand Master by the Science Fiction Writers of America.

Read an Excerpt

CHAPTER 1

I Induction

Sundered from us by gulfs of time and stranger dimensions dreams the ancient world of Nehwon with its towers and skulls and jewels, its swords and sorceries. Nehwon's known realms crowd about the Inner Sea: northward the green-forested fierce Land of the Eight Cities, eastward the steppe-dwelling Mingol horsemen and the desert where caravans creep from the rich Eastern Lands and the River Tilth. But southward, linked to the desert only by the Sinking Land and further warded by the Great Dike and the Mountains of Hunger, are the rich grain fields and walled cities of Lankhmar, eldest and chiefest of Nehwon's lands. Dominating the Land of Lankhmar and crouching at the silty mouth of the River Hlal in a secure corner between the grain fields, the Great Salt Marsh, and the Inner Sea is the massive-walled and mazy-alleyed metropolis of Lankhmar, thick with thieves and shaven priests, lean-framed magicians and fat-bellied merchants — Lankhmar the Imperishable, the City of the Black Toga.

In Lankhmar on one murky night, if we can believe the runic books of Sheelba of the Eyeless Face, there met for the first time those two dubious heroes and whimsical scoundrels, Fafhrd and the Gray Mouser. Fafhrd's origins were easy to perceive in his near seven-foot height and limber-looking ranginess, his hammered ornaments and huge longsword: he was clearly a barbarian from the Cold Waste north even of the Eight Cities and the Trollstep Mountains. The Mouser's antecedents were more cryptic and hardly to be deduced from his childlike stature, gray garb, mouseskin hood shadowing flat swart face, and deceptively dainty rapier; but somewhere about him was the suggestion of cities and the south, the dark streets and also the sun-drenched spaces. As the twain eyed each other challengingly through the murky fog lit indirectly by distant torches, they were already dimly aware that they were two long-sundered, matching fragments of a greater hero and that each had found a comrade who would outlast a thousand quests and a lifetime — or a hundred lifetimes — of adventuring.

No one at that moment could have guessed that the Gray Mouser was once named Mouse, or that Fafhrd had recently been a youth whose voice was by training high-pitched, who wore white furs only, and who still slept in his mother's tent although he was eighteen.

II

The Snow Women

At Cold Corner in midwinter, the women of the Snow Clan were waging a cold war against the men. They trudged about like ghosts in their whitest furs, almost invisible against the new-fallen snow, always together in female groups, silent or at most hissing like angry shades. They avoided Godshall with its trees for pillars and walls of laced leather and towering pine-needle roof.

They gathered in the big, oval Tent of the Women, which stood guard in front of the smaller home tents, for sessions of chanting and ominous moaning and various silent practices designed to create powerful enchantments that would tether their husbands' ankles to Cold Corner, tie up their loins, and give them sniveling, nose-dripping colds, with the threat of the Great Cough and Winter Fever held in reserve. Any man so unwise as to walk alone by day was apt to be set upon and snowballed and, if caught, thrashed — be he even skald or mighty hunter.

And a snowballing by Snow Clan women was nothing to laugh at. They threw overarm, it is true, but their muscles for that had been greatly strengthened by much splitting of firewood, lopping of high branches, and pounding of hides, including the iron-hard one of the snowy behemoth. And they sometimes froze their snowballs.

The sinewy, winter-hardened men took all of this with immense dignity, striding about like kings in their conspicuous black, russet, and rainbow-dyed ceremonial furs, drinking hugely but with discretion, and trading as shrewdly as Ilthmarts their bits of amber and ambergris, their snow-diamonds visible only by night, their glossy animal pelts, and their ice-herbs, in exchange for woven fabrics, hot spices, blued and browned iron, honey, waxen candles, firepowders that flared with a colored roar, and other products of the civilized south. Nevertheless, they made a point of keeping generally in groups, and there was many a nose a-drip among them.

It was not the trading the women objected to. Their men were good at that and they — the women — were the chief beneficiaries. They greatly preferred it to their husbands' occasional piratings, which took those lusty men far down the eastern coasts of the Outer Sea, out of reach of immediate matriarchal supervision and even, the women sometimes feared, of their potent female magic. Cold Corner was the farthest south ever got by the entire Snow Clan, whose members spent most of their lives on the Cold Waste and among the foothills of the untopped Mountains of the Giants and the even more northerly Bones of the Old Ones, and so this midwinter camp was their one yearly chance to trade peaceably with venturesome Mingols, Sarheenmarts, Lankhmarts, and even an occasional Eastern desert-man, heavily beturbaned, bundled up to the eyes, and elephantinely gloved and booted.

Nor was it the guzzling which the women opposed. Their husbands were great quaffers of mead and ale at all times and even of the native white snow-potato brandy, a headier drink than most of the wines and boozes the traders hopefully dispensed.

No, what the Snow Women hated so venomously and which each year caused them to wage cold war with hardly any material or magical holds barred, was the theatrical show which inevitably came shivering north with the traders, its daring troupers with faces chapped and legs chilblained, but hearts a-beat for soft northern gold and easy if rampageous audiences — a show so blasphemous and obscene that the men preempted Godshall for its performance (God being unshockable) and refused to let the women and youths view it; a show whose actors were, according to the women, solely dirty old men and even dirtier scrawny southern girls, as loose in their morals as in the lacing of their skimpy garments, when they went clothed at all. It did not occur to the Snow Women that a scrawny wench, her dirty nakedness all blue goosebumps in the chill of drafty Godshall, would hardly be an object of erotic appeal, besides her risking permanent all-over frostbite.

So the Snow Women each midwinter hissed and magicked and sneaked and sniped with their crusty snowballs at huge men retreating with pomp, and frequently caught an old or crippled or foolish, young, drunken husband and beat him soundly.

This outwardly comic combat had sinister undertones. Particularly when working all together, the Snow Women were reputed to wield mighty magics, particularly through the element of cold and its consequences: slipperiness, the sudden freezing of flesh, the gluing of skin to metal, the frangibility of objects, the menacing mass of snow-laden trees and branches, and the vastly greater mass of avalanches. And there was no man wholly unafraid of the hypnotic power in their ice-blue eyes.

Each Snow Woman, usually with the aid of the rest, worked to maintain absolute control of her man, though leaving him seemingly free, and it was whispered that recalcitrant husbands had been injured and even slain, generally by some frigid instrumentality. While at the same time witchy cliques and individual sorceresses played against each other a power game in which the brawniest and boldest of men, even chiefs and priests, were but counters.

During the fortnight of trading and the two days of the Show, hags and great strapping girls guarded the Tent of the Women at all quarters, while from within came strong perfumes, stenches, flashes and intermittent glows by night, clashings and tinklings, cracklings and quenchings, and incantational chantings and whisperings that never quite stopped.

This morning one could imagine that the Snow Women's sorcery was working everywhere, for the weather was windless and overcast, and there were wisps of fog in the moist freezing air, so that crystals of ice were rapidly forming on every bush and branch, every twig and tip of any sort, including the ends of the men's moustaches and the eartips of the tamed lynxes. The crystals were as blue and flashing as the Snow Women's eyes and even mimicked in their forms, to an imaginative mind, the Snow Women's hooded, tall, and white-robed figures, for many of the crystals grew upright, like diamond flames.

And this morning the Snow Women had caught, or rather got a near certain chance of trapping, an almost unimaginably choice victim. For one of the Show girls, whether by ignorance or foolhardy daring, and perhaps tempted by the relatively mild, gem-begetting air, had strolled on the crusty snow away from the safety of the actors' tents, past Godshall on the precipice side, and from thence between two sky-thrusting copses of snow-laden evergreens, out onto the snow-carpeted natural rock bridge that had been the start of the Old Road south to Gnampf Nar until some five man-lengths of its central section had fallen three score years ago.

A short step from the up-curving, perilous brink she had paused and looked for a long while south through the wisps of mist that, in the distance, grew thin as pluckings of long-haired wool. Below her in the canyon's overhung slot, the snow-capped pines flooring Trollstep Canyon looked tiny as the white tents of an army of Ice Gnomes. Her gaze slowly traced Trollstep Canyon from its far eastern beginnings to where, narrowing, it passed directly beneath her and then, slowly widening, curved south, until the buttress opposite her with its matching, jutting section of the one-time rock bridge, cut off the view south. Then her gaze went back to trace the New Road from where it began its descent beyond the actors' tents and clung to the far wall of the canyon until, after many a switchback and many a swing into great gully and out again — unlike the far swifter, straighter descent of the Old Road — it plunged into the midst of the flooring pines and went with them south.

From her constant yearning look, one might have thought the actress a silly homesick soubrette, already regretting this freezing northern tour and pining for some hot, flea-bitten actors' alley beyond the Land of the Eight Cities and the Inner Sea — except for the quiet confidence of her movements, the proud set of her shoulders, and the perilous spot she had chosen for her peering. For this spot was not only physically dangerous, but also as near the Tent of the Snow Women as it was to Godshall, and in addition the spot was taboo because a chief and his children had plunged to their deaths when the central rock-span had cracked away three score years ago, and because the wooden replacement had fallen under the weight of a brandy-merchant's cart some two score years later. Brandy of the fieriest, a loss fearsome enough to justify the sternest of taboos, including one against ever rebuilding the bridge.

And as if even those tragedies were not sufficient to glut the jealous gods and make taboo absolute, only two years past the most skillful skier the Snow Clan had produced in decades, one Skif, drunk with snow brandy and an icy pride, had sought to jump the gap from the Cold Corner side. Towed to a fast start and thrusting furiously with his sticks, he had taken off like a gliding hawk, yet missed the opposite snowy verge by an arm's length; the prows of his skis had crashed into rock, and he himself smashed in the rocky depths of the canyon.

The bemused actress wore a long coat of auburn fox fur belted with a light, gold-washed brass chain. Icy crystals had formed in her high-piled, fine, dark brown hair.

From the narrowness of her coat, her figure promised to be scrawny or at least thinly muscular enough to satisfy the Snow Women's notion of female players, but she was almost six feet tall — which was not at all as actresses should be and definitely an added affront to the tall Snow Women now approaching her from behind in a silent white rank.

An over-hasty white fur boot sang against the glazed snow.

The actress spun around and without hesitation raced back the way she had come. Her first three steps broke the snow-crust, losing her time, but then she learned the trick of running in a glide, feet grazing the crust.

She hitched her russet coat high. She was wearing black fur boots and bright scarlet stockings.

The Snow Women glided swiftly after her, pitching their hard-packed snowballs.

One struck her hard on the shoulder. She made the mistake of looking back.

By ill chance two snowballs took her in jaw and forehead, just beneath painted lip and on an arched black eyebrow.

She reeled then, turning fully back, and a snowball thrown almost with the force of a slinger's stone struck her in the midriff, doubling her up and driving the breath from her lungs in an open-mouthed whoosh.

She collapsed. The white women rushed forward, blue eyes a-glare.

A big, thinnish, black-moustached man in a drab quilted jacket and a low black turban stopped watching from beside a becrystalled, rough-barked living pillar of Godshall, and ran toward the fallen woman. His footsteps broke the crust, but his strong legs drove him powerfully on.

Then he slowed in amaze as he was passed almost as if he were at a standstill by a tall, white, slender figure glide-running so swiftly that it seemed for a moment it went on skis. Then for another instant, the turbaned man thought it was another Snow Woman, but then he noted that it wore a short fur jerkin rather than a long fur robe — and so was presumably a Snow Man or Snow Youth, though the black-turbaned man had never seen a Snow Clan male dressed in white.

The strange, swift figure glide-ran, with chin tucked down and eyes bent away from the Snow Women, as if fearing to meet their wrathful blue gaze. Then, as he swiftly knelt by the felled actress, long reddish-blond hair spilled from his hood. From that and the figure's slenderness, the black-turbaned man knew an instant of fear that the intercomer was a very tall Snow Girl, eager to strike the first blow at close quarters.

But then he saw a jut of downy male chin in the reddish-blond hair and also a pair of massive silver bracelets of the sort one gained only by pirating. Next the youth picked up the actress and glide-ran away from the Snow Women, who now could see only their victim's scarlet-stockinged legs. A volley of snowballs struck the rescuer's back. He staggered a little, then sped determinedly on, still ducking his head.

The biggest of the Snow Women, one with the bearing of a queen and a haggard face still handsome, though the hair falling to either side of it was white, stopped running and shouted in a deep voice, "Come back, my son! You hear me, Fafhrd, come back now!"

The youth nodded his ducked head slightly, though he did not pause in his flight. Without turning his head, he called in a rather high voice, "I will come back, revered Mor my mother ... later on."

The other women took up the cry of "Come back now!" Some of them added such epithets as "Dissolute youth!" "Curse of your good mother Mor!" and "Chaser after whores!"

Mor silenced them with a curt, sidewise sweep of her hands, palms down. "We will wait here," she announced with authority.

The black-turbaned man paused a bit, then strolled after the vanished pair, keeping a wary eye on the Snow Women. They were supposed not to attack traders, but with barbarian females, as with males, one could never tell.

Fafhrd reached the actors' tents, which were pitched in a circle around a trampled stretch of snow at the altar end of Godshall. Farthest from the precipice was the tall, conical tent of the Master of the Show. Midway stretched the common actors' tent, somewhat fish-shaped, one-third for the girls, two-thirds for the men. Nearest Trollstep Canyon was a medium-size, hemicylindrical tent supported on half hoops. Across its middle, an evergreen sycamore thrust a great heavy branch balanced by two lesser branches on the opposite side, all spangled with crystals. In this tent's semicircular front was a laced entry-flap, which Fafhrd found difficult to open, since the long form in his arms was still limp.

A swag-bellied little old man came strutting toward him with something of the bounce of youth. This one wore ragged finery touched up with gilt. Even his long gray moustache and goatee glittered with specks of gold above and below his dirty-toothed mouth. His heavily pouched eyes were rheumy and red all around, but dark and darting at center. Above them was a purple turban supporting in turn a gilt crown set with battered gems of rock crystal, poorly aping diamonds.

Behind him came a skinny, one-armed Mingol, a fat Easterner with a vast black beard that stank of burning, and two scrawny girls who, despite their yawning and the heavy blankets huddled around them, looked watchful and evasive as alley cats.

(Continues…)



Excerpted from "The Adventures of Fafhrd and the Grey Mouser Volume One"
by .
Copyright © 1995 Fritz Leiber.
Excerpted by permission of OPEN ROAD INTEGRATED MEDIA.
All rights reserved. No part of this excerpt may be reproduced or reprinted without permission in writing from the publisher.
Excerpts are provided by Dial-A-Book Inc. solely for the personal use of visitors to this web site.

Table of Contents

Swords and Deviltry,
I Induction,
II The Snow Women,
III The Unholy Grail,
IV Ill Met in Lankhmar,
Swords Against Death,
Chapter I – The Circle Curse,
Chapter II – The Jewels in the Forest,
Chapter III – Thieves' House,
Chapter IV – The Bleak Store,
Chapter V – The Howling Tower,
Chapter VI – The Sunken Land,
Chapter VII – The Seven Black Priests,
Chapter VIII – Claws from the Night,
Chapter IX – The Prince of Pain-ease,
Chapter X – Bazaar of the Bizarre,
Swords in the Mist,
Chapter I – The Cloud of Hate,
Chapter II – Lean Times in Lankhmar,
Chapter III – Their Mistress, The Sea,
Chapter IV – When the Sea-King's Away,
Chapter V – The Wrong Branch,
Chapter VI – Adept's Gambit,
Preview: Swords Against Wizardry,
About the Author,

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