Table of Contents
Acknowledgments ix
Introduction xiii
A is for Analogy: Finding the general principle 1
B is for Belonging: Silencing anxiety and buying in 12
C is for Contrasting Cases: Discerning critical information 26
D is for Deliberate Practice: Becoming an expert 39
E is for Elaboration: Making memories meaningful 52
F is for Feedback: Supporting self-improvement 64
G is for Generation: Building lasting memories 78
H is for Hands On: Recruiting the body's intelligence 86
I is for Imaginative Play: Developing cognitive control 102
J is for Just-in-Time Telling: Making lectures and readings work 114
K is for Knowledge: Essay on efficiency and innovation in knowledge 129
L is for Listening and Sharing: Learning more together than alone 140
M is for Making: Producing interest and practical knowledge 153
N is for Norms: Cultivating the rules of the game 166
O is for Observation: Imitating feelings and procedures 180
P is for Participation: Getting into the game 193
Q is for Question Driven: Creating a reason to inquire 206
R is for Reward: Motivating behavior 220
S is for Self Explanation: Going beyond the information given 234
T is for Teaching: Taking responsibility for others' understanding 249
U is for Undoing: Overcoming misconceptions and misplaced reasoning 260
V is for Visualization: Inventing structure for complex information 277
W is for Worked Examples: Acquiring skills and procedures 293
X is for eXcitement: Turning up attention and arousal 305
Y is for Yes I Can: Increasing self efficacy 317
Z is for ZZZs: Consolidating the memories of the day 331
Figure Credits 343
The ABC Animals 347
Problem-Focused Index 349
Index 351