Super Scratch Programming Adventure! (Scratch 3)

Super Scratch Programming Adventure! (Scratch 3)

by The LEAD Project
Super Scratch Programming Adventure! (Scratch 3)

Super Scratch Programming Adventure! (Scratch 3)

by The LEAD Project

eBook(NOOK Kids)

$14.99 

Available on Compatible NOOK devices, the free NOOK App and in My Digital Library.
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Overview

Comics! Games! Programming! Now updated to cover Scratch 3.

Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids can learn computer programming concepts and make cool games and animations. The latest version, Scratch 3, features an updated interface, new sprites and programming blocks, and extensions that let you program things like the micro:bit.

In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They'll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. Patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time.

This full-color comic book makes programming concepts like variables, flow control, and subroutines effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer.

Covers Scratch 3

Product Details

ISBN-13: 9781718500136
Publisher: No Starch Press
Publication date: 08/27/2019
Sold by: Penguin Random House Publisher Services
Format: eBook
Pages: 160
File size: 90 MB
Note: This product may take a few minutes to download.
Age Range: 7 Years

About the Author

The Learning through Engineering, Art, and Design (LEAD) Project is an educational initiative established to encourage the development of creative thinking through the use of technology. Created by The Hong Kong Federation of Youth Groups in collaboration with the MIT Media Lab, the LEAD project promotes hands-on, design-based activities to foster innovation, problem solving skills, and technical literacy.

Table of Contents

A Note for Parents and Educators
Stage 1 – Riding A Flare from the Sun
Stage 2 – Entering Deep Space
Stage 3 – Trapped By Mona Lisa’s Smile
Stage 4 – Defend Hong Kong's Technocore
Stage 5 – Penalty Kick In Ipanema
Stage 6 – Race in the Desert
Stage 7 – The Secret Treasure of Giza
Stage 8 – Wizard's Race
Stage 9 – The Final Fight ... In Dark Space
Stage 10 – Epilogue
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