Search Games and Other Applications of Game Theory / Edition 1

Search Games and Other Applications of Game Theory / Edition 1

by Andrey Garnaev
ISBN-10:
3540671951
ISBN-13:
9783540671954
Pub. Date:
06/08/2000
Publisher:
Springer Berlin Heidelberg
ISBN-10:
3540671951
ISBN-13:
9783540671954
Pub. Date:
06/08/2000
Publisher:
Springer Berlin Heidelberg
Search Games and Other Applications of Game Theory / Edition 1

Search Games and Other Applications of Game Theory / Edition 1

by Andrey Garnaev
$54.99
Current price is , Original price is $54.99. You
$54.99 
  • SHIP THIS ITEM
    Qualifies for Free Shipping
  • PICK UP IN STORE
    Check Availability at Nearby Stores

Overview

This book is on applications of game theory. The title of this book is not "Game Theory and its Applications" because it does not construct a general theory for considered games. The book contains a lot of examples of application of game theory together with the background of those games considered and a list of unsolved problems. Also we consider only the game where the optimal strategies of the players are found in closed form. This book is an attempt to carryon the approach developed in nice books "Search Games" by Gal and "Geometric Games and their Applications" by Ruckle. The first chapter of this book supplies the required definitions and theorems from game theory. The second chapter deals with discrete search games where both players act simultaneously: the games of protection of a channel from infiltration of a submarine, the submarine versus helicopter game, the matrix search games and others. The third chapter considers the game where the players allocate their contin­ uousefforts. In these games players face up an alternative either not to come into contest if the cost of efforts seems too high, or come into it. In the last case the player have to decide how much resources they can afford to spend. The allocation models of search, antiballistic protection and marketing are investigated.

Product Details

ISBN-13: 9783540671954
Publisher: Springer Berlin Heidelberg
Publication date: 06/08/2000
Series: Lecture Notes in Economics and Mathematical Systems , #485
Edition description: 2000
Pages: 150
Product dimensions: 6.10(w) x 9.25(h) x 0.01(d)

Table of Contents

1 Preliminary Results from Game Theory.- 1.1 Zero-sum Games.- 1.2 Non-zero-sum Games.- 2 Ambush Games.- 2.1 An Infiltration Game with a Cable.- 2.2 An Infiltration Game with Two Cables.- 2.3 Further Reading.- 2.4 Number Hides Game.- 2.5 Matrix Search Games.- 2.6 Helicopter Versus Submarine Game.- Problems.- 3 Allocation Games.- 3.1 One-Sided Allocation Game Without Search Cost.- 3.2 One-Sided Allocation Game with Search Cost.- 3.3 Further Reading.- 3.4 Two-Sided Allocation Game Without Search Cost.- 3.5 Two-Sided Allocation Game with Search Cost.- 3.6 A Non-Zero Sum Two-Sided Allocation Game.- 3.7 One Person Search Game.- 3.8 Marketing Games Without Taking into Acount Expenses.- 3.9 Marketing Games Taking into Acount Expenses.- Problems.- 4 Dynamic Infiltration and Inspection Games.- 4.1 A Multi—Stage Infiltration Game with a Bunker.- 4.2 A Multi—Stage Customs and Smuggler Game.- 4.3 Further Reading.- Problems.- 4.4 Inspection Game.- 4.5 Game with a Safe Zone, I.- 4.6 Game with a SafeZone, II.- 4.7 Game Without Safe Zone.- 4.8 Further Reading.- Problems.- 5 Games of Timing.- 5.1 Non-zero Sum Silent Duel.- 5.2 Non-zero Sum Noisy Duel.- 5.3 Non-zero Sum Silent-Noisy Duel.- 5.4 A Duel with Random Termination Time.- 5.5 A Noisy Duel with Random Termination Time.- 5.6 A Silent-Noisy Duel with Random Termination Time.- 5.7 A Duel over a Cake.- 5.8 R & D Game.- Problems.- 6 Parlour Games.- 6.1 Cover-up Game.- 6.2 Exchange Games.- 6.3 Poker Games.- 6.4 One-Person Games with a Threshold.- 6.5 Two-Person Games.
From the B&N Reads Blog

Customer Reviews