Audio CD(Unabridged)

$39.99 
  • SHIP THIS ITEM
    Qualifies for Free Shipping
  • PICK UP IN STORE
    Check Availability at Nearby Stores

Related collections and offers


Overview

Please note: This content is not for kids. It is for mature audiences only. Just like the original graphic novels, this audio adaptation contains explicit language and graphic violence, as well as strong sexual content and themes. Discretion is advised.

This physical edition of The Sandman from Brilliance Publishing contains a beautifully crafted booklet outlining episodes, characters, and voice talent, and features original Sandman graphic novel cover art from Dave McKean. It also includes 3 exclusive Sandman stickers created with exclusive character art from Audible.

Hailed by the Los Angeles Times Magazine as "the greatest epic in the history of comic books," The Sandman changed the game with its dark, literary world of fantasy and horror—creating a global, cultural phenomenon in the process. At long last, Audible and DC present the first-ever audio production of The New York Times best-selling series written by acclaimed storyteller Neil Gaiman (who also serves as co-executive producer). Adapted and directed by multi-award-winner (and frequent Gaiman collaborator) Dirk Maggs, and performed by an ensemble cast with James McAvoy (IT, IT Chapter Two, X-Men: First Class, Split) in the title role, this first installment of an original audio series will transport you to a world that rewrites the rules of audio entertainment the way that The Sandman originally redefined the graphic novel.

When The Sandman, also known as Lord Morpheus—the immortal king of dreams, stories and the imagination—is pulled from his realm and imprisoned on Earth by a nefarious cult, he languishes for decades before finally escaping. Once free, he must retrieve the three "tools" that will restore his power and help him to rebuild his dominion, which has deteriorated in his absence. As the multi-threaded story unspools, The Sandman descends into Hell to confront Lucifer (Michael Sheen), chases rogue nightmares who have escaped his realm, and crosses paths with an array of characters from DC comic books, ancient myths, and real-world history, including: inmates of Gotham City's Arkham Asylum, Doctor Destiny, the muse Calliope, the three Fates, William Shakespeare (Arthur Darvill), and many more.

A powerhouse supporting cast helps translate this masterwork into a sonic experience worthy of its legacy, including Riz Ahmed, Kat Dennings, Taron Egerton, Samantha Morton, Bebe Neuwirth, Andy Serkis, and more. Setting the stage for their performance is an unprecedented cinematic soundscape featuring an original musical score by British Academy Award winner James Hannigan. Fans will especially revel in a new twist for the audio adaptation: Neil Gaiman himself serves as the narrator. Follow him as he leads listeners along a winding path of myths, imagination and, often, terror. Even in your wildest dreams, you’ve never heard anything like this.

This first installment of the audio series The Sandman adapts volumes 1-3 of the graphic novel series (Preludes & Nocturnes, The Doll’s House, and Dream Country).

Based on characters created by Neil Gaiman, Sam Kieth, and Mike Dringenberg.


Product Details

ISBN-13: 9781713551270
Publisher: Brilliance Audio
Publication date: 09/23/2020
Series: The Sandman , #1
Edition description: Unabridged
Sales rank: 1,069,516
Product dimensions: 5.40(w) x 6.50(h) x 1.10(d)

About the Author

About The Author
Neil Gaiman is the New York Times bestselling author and creator of books, graphic novels, short stories, film and television for all ages, including Norse Mythology, Neverwhere, Coraline, The Graveyard Book, The Ocean at the End of the Lane, The View from the Cheap Seats, and The Sandman comic series published by DC. His fiction has received Newbery, Carnegie, Hugo, Nebula, World Fantasy, and Will Eisner Awards. Gaiman was the writer and showrunner for the Emmy-nominated mini-series adaptation of Good Omens, based on the book he co-authored with Sir Terry Pratchett; his novel American Gods, has also been adapted to a critically acclaimed, Emmy-nominated TV series. His audiobooks have won 5 Audie Awards and frequently appear on the NYT Audio Bestseller List. In 2017, he became a Goodwill Ambassador for UNHCR, the UN Refugee Agency. Originally from England, he lives in the United States, where he is a professor at Bard College.

Hometown:

Minneapolis, Minnesota

Date of Birth:

November 10, 1960

Place of Birth:

Portchester, England

Education:

Attended Ardingly College Junior School, 1970-74, and Whitgift School, 1974-77

Read an Excerpt

Preface

How do gods die? And when they do, what becomes of them then?

You might as well ask, how do gods get born? All three questions are, really, the same question. And they all have a common assumption: that humankind can no more live without gods than you can kill yourself by holding your breath.

(Of course, you just may be the kind of arrant rationalist who huffs that modern man has finally freed himself from ancient enslavement to superstition, fantasy, and awe. If so, return this book immediately to its place of purchase for a refund; and, by the by, don't bother trying to read Shakespeare, Homer, Faulkner, or, for that matter, Dr. Seuss.)

We need gods -- Thor or Zeus or Krishna or Jesus or, well, God -- not so much to worship or sacrifice to, but because they satisfy our need -- distinctive from that of all the other animals -- to imagine a meaning, a sense to our lives, to satisfy our hunger to believe that the muck and chaos of daily existence does, after all, tend somewhere. It's the origin of religion, and also of storytelling-- or aren't they both the same thing? AsVoltaire said of God: if he did not exist, it would have been necessary to invent him.

Listen to an expert on the matter.

"There are only two worlds -- your world, which is the real world, and other worlds, the fantasy. Worldslike this are worlds of the human imagination: their reality, or lack of reality, is not important. What is important is that they are there. These worlds provide an alternative. Provide an escape. Provide a threat. Provide a dream, and power; provide refuge, and pain. They give your world meaning. They do not exist; and thus they are all that matters. Doyou understand?"

The speaker is Titania, the beautiful and dangerous Queen of Faerie, in Neil Gaiman's graphic novel The Books of Magic, and I don't know a better summary explanation -- from Plato to Sir Philip Sidney toNorthrop Frye-of why we need, read, and write stories. Of why we, as a species, are godmakers. And spoken by a goddess in a story.

Books of Magic was written while Gaiman was also writing his masterpiece -- so far his masterpiece, for God or gods know what he'll do next -- The Sandman. It is a comic book that changes your mind about what comics are and what they can do. It is a serial novel -- like those of Dickens and Thackeray -- that, by any honest reckoning, is as stunning a piece of storytelling as any "mainstream" (read: academically respectable) fiction produced in the last decade. It is a true invention of an authentic, and richly satisfying, mythology for postmodern, postmythological man: a new way of making gods. And it is the brilliant inspiration for the brilliant stories in this book.

Like most extraordinary things The Sandman had unextraordinary beginnings (remember that Shakespeare, as far as we can tell, just set out to run a theater, make some cash, and move back to his hick hometown). In 1987, Gaiman was approached by Karen Berger of DC Comics to revive one of the characters from DC's WWII "golden age." After some haggling, they decided on "The Sandman." Now the original Sandman, in the late thirties and forties, was a kind of Batman Lite. Millionaire Wesley Dodds, at night, would put on gas mask, fedora, and cape, hunt down bad guys, and zap them with his gas gun, leaving them to sleep until the cops picked them up the next morning -- hardly the stuff of legend.

So what Gaiman did was jettison virtually everything except the title. The Sandman -- childhood's fairy who comes to put you to sleep, the bringer of dreams, the Lord of Dreams, the Prince of Stories --indisputably the stuff of legend.

Between 1988 and 1996, in seventy-five monthly issues, Gaiman crafted an intricate, funny, and profound tale about tales, a story about why there are stories. Dream -- or Morpheus, or the Shaper -- gaunt, pale, and clad in black, is the central figure. He is not a god; he is older than all gods, and is their cause. He is the human capacity to imagine meaning, to tell stories: an anthropomorphic projection of our thirst for mythology. And as such, he is both greater and less than the humans whose dreams he shapes, but whose thirst, after all, shapes him. As Titania would say, he does not exist; and thus he is all that matters. Do you understand?

Grand enough, you would think, to conceive a narrative whose central character is narrative. Among the few other writers who have dared that much is Joyce, whose Finnegans Wake is essentially one immense dream encompassing all the myths of the race ("wake" --"dream": get it?). And, though Gaiman would probably be too modest to invite the comparison, I am convinced that Joyce was much on his mind during the whole process of composition. The first words of the first issue of The Sandman are "Wake up"; the last words of the last major story arc of The Sandman are "Wake up" -- the title of the last story arc being, naturally, "The Wake."

(All of Gaiman's story titles, by the way, are versions of classic stories, from Aeschylus to Ibsen andbeyond. A Brit, raised on British crosswords, he can't resist playing hide-and-seek with the reader -- rather like Joyce.) Grand enough, that. But having invented Dream, the personified human urge to make meaning, he went on to invent Dream's family, and that invention is absolutely original and, to paraphrase what Prince Hal says of Falstaff, witty in itself and the cause of wit in other men.

The family is called the Endless, seven siblings, in order of age -- "birth," we'll see, is not an appropriate term --Destiny, Death, Dream, Destruction, Desire, Despair, and Delirium (whose name used to be Delight). They are the Endless because they are states of human consciousness itself, and cannot cease to exist until thought itself ceases to exist; they were not "born" because, like consciousness, nothing can be imagined before them: the Upanishads, earliest and most subtle of theologies, have a deal to say on this matter.

To be conscious at all is to be conscious of time, and of time's arrow: of destiny. And to know that is toknow that time must have a stop: to imagine death. Faced with the certainty of death, we dream, imagine paradises where it might not be so: "Death is the mother of beauty," wrote Wallace Stevens. And all dreams, all myths, all the structures we throw up between ourselves and chaos, just because they are built things, must inevitably be destroyed.

And we turn, desperate in our loss, to the perishable but delicious joy of the moment: we desire. All desire is, of course, the hope for a fulfillment impossible in the very nature of things, a boundless delight; so to desire is always already to despair, to realize that the wished-for delight is only, after all, the delirium of our mortal self-delusion that the world is large enough to fit the mind. And so we return to new stories -- to dreams. The Sandman: Book of Dreams. Copyright © by Neil Gaiman. Reprinted by permission of HarperCollins Publishers, Inc. All rights reserved. Available now wherever books are sold.

From the B&N Reads Blog

Customer Reviews