Python Crash Course, 2nd Edition: A Hands-On, Project-Based Introduction to Programming

Python Crash Course, 2nd Edition: A Hands-On, Project-Based Introduction to Programming

by Eric Matthes
Python Crash Course, 2nd Edition: A Hands-On, Project-Based Introduction to Programming

Python Crash Course, 2nd Edition: A Hands-On, Project-Based Introduction to Programming

by Eric Matthes

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Overview

The best-selling Python book in the world, with over 1 million copies sold!

A fast-paced, no-nonsense, updated guide to programming in Python.


If you've been thinking about learning how to code or picking up Python, this internationally bestselling guide to the most popular programming language is your quickest, easiest way to get started and go! Even if you have no experience whatsoever, Python Crash Course, 2nd Edition, will have you writing programs, solving problems, building computer games, and creating data visualizations in no time.

You’ll begin with basic concepts like variables, lists, classes, and loops—with the help of fun skill-strengthening exercises for every topic—then move on to making interactive programs and best practices for testing your code. Later chapters put your new knowledge into play with three cool projects: a 2D Space Invaders-style arcade game, a set of responsive data visualizations you’ll build with Python's handy libraries (Pygame, Matplotlib, Plotly, Django), and a customized web app you can deploy online.

Why wait any longer? Start your engine and code!

Product Details

ISBN-13: 9781593279288
Publisher: No Starch Press
Publication date: 05/03/2019
Pages: 544
Sales rank: 175,481
Product dimensions: 6.90(w) x 9.20(h) x 1.40(d)
Lexile: 1050L (what's this?)
Age Range: 12 Years

About the Author

Eric Matthes is a high school math and science teacher living in Alaska who teaches an Introduction to Programming class in Python. He has been writing programs since he was five years old.

Table of Contents

Preface to the Second Edition
Introduction

PART I: Basics
Chapter 1: Getting Started
Chapter 2: Variables and Simple Data Types
Chapter 3: Introducing Lists
Chapter 4: Working with Lists
Chapter 5: if Statements
Chapter 6: Dictionaries
Chapter 7: User Input and while Loops
Chapter 8: Functions
Chapter 9: Classes
Chapter 10: Files and Exceptions
Chapter 11: Testing Your Code

PART II: Projects

Project 1: Alien Invasion
Chapter 12: A Ship that Fires Bullets
Chapter 13: Aliens!
Chapter 14: Scoring

Project 2: Data Visualization
Chapter 15: Generating Data
Chapter 16: Downloading Data
Chapter 17: Working with APIs

Project 3: Web Applications
Chapter 18: Getting Started with Django
Chapter 19: User Accounts
Chapter 20: Styling and Deploying an App

Afterword

Appendix A: Installing Python
Appendix B: Text Editors
Appendix C: Getting Help
Appendix D: Using Git for Version Control
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