Programming in Lua

Programming in Lua

by Roberto Ierusalimschy
Programming in Lua

Programming in Lua

by Roberto Ierusalimschy

Paperback(2nd ed.)

$49.95 
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Overview

Lua is the language of choice for anyone who needs a scripting language that is simple, efficient, extensible, portable, and free. Currently, Lua is being used in areas ranging from embedded systems to Web development and is widely spread in the game industry, where knowledge of Lua is an indisputable asset. "Programming in Lua" is the official book about the language, giving a solid base for any programmer who wants to use Lua. Authored by Roberto Ierusalimschy, the chief architect of the language, it covers all aspects of Lua 5---from the basics to its API with C---explaining how to make good use of its features and giving numerous code examples. "Programming in Lua" is targeted at people with some programming background, but does not assume any prior knowledge about Lua or other scripting languages. This Second Edition updates the text to Lua 5.1 and brings substantial new material, including numerous new examples, a detailed explanation of the new module system, and two new chapters centered on multiple states and garbage collection.

Product Details

ISBN-13: 9788590379829
Publisher: Lua.Org
Publication date: 03/05/2006
Edition description: 2nd ed.
Pages: 328
Sales rank: 641,070
Product dimensions: 7.40(w) x 9.60(h) x 0.90(d)

Table of Contents

Preface
I The Language
1 Getting Started
2 Types and Values
3 Expressions
4 Statements
5 Functions
6 More about Functions
7 Iterators and the Generic for
8 Compilation, Execution, and Errors
9 Coroutines
10 Complete Examples
II Tables and Objects
11 Data Structures
12 Data Files and Persistence
13 Metatables and Metamethods
14 The Environment
15 Packages
16 Object-Oriented Programming
17 Weak Tables
III The Standard Libraries
18 The Mathematical Library
19 The Table Library
20 The String Library
21 The I/O Library
22 The Operating System Library
23 The Debug Library
IV The C API
24 An Overview of the C API
25 Extending your Application
26 Calling C from Lua
27 Techniques for Writing C Functions
28 User-Defined Types in C
29 Managing Resources
Index
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