Modern Programming Made Easy: Using Java, Scala, Groovy, and JavaScript

Modern Programming Made Easy: Using Java, Scala, Groovy, and JavaScript

by Adam L. Davis
Modern Programming Made Easy: Using Java, Scala, Groovy, and JavaScript

Modern Programming Made Easy: Using Java, Scala, Groovy, and JavaScript

by Adam L. Davis

eBook2nd ed. (2nd ed.)

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Overview

Get up and running fast with the basics of programming using Java as an example language. This short book gets you thinking like a programmer in an easy and entertaining way. Modern Programming Made Easy teaches you basic coding principles, including working with lists, sets, arrays, and maps; coding in the object-oriented style; and writing a web application.

This book is largely language agnostic, but mainly covers the latest appropriate and relevant release of Java, with some updated references to Groovy, Scala, and JavaScript to give you a broad range of examples to consider. You will get a taste of what modern programming has to offer and set yourself up for further study and growth in your chosen language.

 

What You'll Learn

  • Write code using the functional programming style
  • Build your code using the latest releases of Java, Groovy, and more
  • Test your code
  • Read and write from files
  • Design user interfaces
  • Deploy your app in the cloud

 

Who This Book Is For

 Anyone who wants to learn how to code. Whether you're a student, a teacher, looking for a career change, or just a hobbyist, this book is made for you.


Product Details

ISBN-13: 9781484255698
Publisher: Apress
Publication date: 01/17/2020
Sold by: Barnes & Noble
Format: eBook
Sales rank: 709,257
File size: 1 MB

About the Author

Adam Davis makes software. He's spent many years developing in Java (since Java 1.2) and has enjoyed using Spring and Hibernate. Since 2006 he's been using Groovy and Grails in addition to Java to create SaaS web applications that help track finances for large institutions (among other things). Adam has a masters and a bachelors degree in computer science from Georgia Tech.

Table of Contents

1. Introduction.- 2. Software to Install.- 3. The Basics.- 4. Math.- 5. Arrays, Lists, Sets, and Maps.- 6. Conditionals and Loops.- 7. Methods.- 8. Inheritance.- 9. Design Patterns.- 10. Functional Programming.- 11. Refactoring.- 12. Utilities.- 13. Building.- 14. Testing.- 15. Input/Output.- 16. Version Control.- 17. The Interweb.- 18. Swinging Graphics.- 19. Creating a Magical User Experience.- 20. Databases.- Afterword.- Appendix A. Java/Groovy.- Appendix B. Java/Scala.- Appendix C. Java/JavaScript.- Appendix D. Resources.

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