Materializing Digital Futures: Touch, Movement, Sound and Vision
Digital, visual media are found in most aspects of everyday life, from workplaces to household devices - computer and digital television screens, appliances such as refrigerators and home assistants, and applications for social media and gaming. Each technologically enabled opportunity brings an increasingly sophisticated language with the act of pursuing the intrasensorial ways of perceiving the world around us - through touch, movement, sound and vision - that is the heart of screen media use and audience engagement with digital artifacts. Drawing on digital media's currently evolving transformation and transforming capacity this book builds a story of the multiple processes in robotics and AI, virtual reality, creative image and sound production, the representation of data and creative practice. Issues around commodification, identity, identification, and political economy are critically examined for the emerging and affecting encounters and perceptions that are brought to bear.
"1139707900"
Materializing Digital Futures: Touch, Movement, Sound and Vision
Digital, visual media are found in most aspects of everyday life, from workplaces to household devices - computer and digital television screens, appliances such as refrigerators and home assistants, and applications for social media and gaming. Each technologically enabled opportunity brings an increasingly sophisticated language with the act of pursuing the intrasensorial ways of perceiving the world around us - through touch, movement, sound and vision - that is the heart of screen media use and audience engagement with digital artifacts. Drawing on digital media's currently evolving transformation and transforming capacity this book builds a story of the multiple processes in robotics and AI, virtual reality, creative image and sound production, the representation of data and creative practice. Issues around commodification, identity, identification, and political economy are critically examined for the emerging and affecting encounters and perceptions that are brought to bear.
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Materializing Digital Futures: Touch, Movement, Sound and Vision

Materializing Digital Futures: Touch, Movement, Sound and Vision

Materializing Digital Futures: Touch, Movement, Sound and Vision

Materializing Digital Futures: Touch, Movement, Sound and Vision

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Overview

Digital, visual media are found in most aspects of everyday life, from workplaces to household devices - computer and digital television screens, appliances such as refrigerators and home assistants, and applications for social media and gaming. Each technologically enabled opportunity brings an increasingly sophisticated language with the act of pursuing the intrasensorial ways of perceiving the world around us - through touch, movement, sound and vision - that is the heart of screen media use and audience engagement with digital artifacts. Drawing on digital media's currently evolving transformation and transforming capacity this book builds a story of the multiple processes in robotics and AI, virtual reality, creative image and sound production, the representation of data and creative practice. Issues around commodification, identity, identification, and political economy are critically examined for the emerging and affecting encounters and perceptions that are brought to bear.

Product Details

ISBN-13: 9781501361265
Publisher: Bloomsbury Publishing
Publication date: 01/27/2022
Sold by: Barnes & Noble
Format: eBook
Pages: 352
File size: 3 MB

About the Author

Toija Cinque is Associate Professor in Communication (Digital Media) in the School of Communication and Creative Arts at Deakin University, Australia. Published works include: Digital Media Ecologies (forthcoming), Changing Media Landscapes: Visual Networking (2015), Communication, Digital Media and Everyday Life, 2nd edition (2015) and New Media in Everyday Life (2012).

Jordan Beth Vincent is Executive Manager and Head of Sales and Strategy for Fika Entertainment (www.fikaent.com). Jordan's interdisciplinary research profile bridges technology (including HCI/human-computer interfaces/motion capture), creative and performing arts. Her research collaborations in the creative industries (cultural labour, gender research) have included co-authoring industry reports for the Ontario Arts Council, the Department of Foreign Affairs and Trade, and VicHealth. Jordan is a Chief Investigator on the ARC Industrial Transformation Hub for Digital Enhanced Living.
Toija Cinque is an Associate Professor, Course Chair and Course Discipline Adviser in the School of Communication and Creative Arts at Deakin University, Australia. Cinque's most recent book is Communication, New Media and Everyday Life, 2011. She edits the journal New Scholar: An International Journal of the Humanities, Creative Arts and Social Sciences.
Jordan Beth Vincent is a Melbourne-based dance historian and critic, and a researcher in the areas of live performance and new technology. In 2013, Jordan joined the team at the Deakin Motion.Lab in Australia as an Associate Research Fellow for the ARC Discovery Grant, Building innovative capacity in Australian dance through new visualisation techniques.

Table of Contents

Acknowledgements and Dedications
List of Contributors
Introduction
Contents page

SECTION ONE: SOCIO-AESTHETICS OF SOUND AND SIGHT
Chapter One: Virtual Reality, the Chiasm, and the Doubled Body
Angela Ndalianis
Chapter Two: Sensing Sims: Atmospheres, Aesthetics and the Cyborg Player
Merlin Seller
Chapter Three: Embodied Audiovisual Experience: The Role of Sound in Contemporary Screen and Digital Media
Darrin Verhagan and Ben Byrne
Chapter Four: Volumetric Black: Post-Cinematic Blackness
Triton Mobley

SECTION TWO: MEANING-MAKING IN THE DATA-DRIVEN ERA OF QUANTIFIED MEDIA
Chapter Five: Quantified Me, Curatorial Lives and the Pixelated Spectre of Self
Toija Cinque
Chapter Six: Virtual Reality and Kinaesthetic Connection: Qualities of 'Being There'.
Kim Vincs
Chapter Seven: Feminist Memes: Digital Communities, Identity Performance, and Resistance from the Shadows
Shana MacDonald and Brianna I. Wiens
Chapter Eight: The Infinite Portrait: A Case of Post-Human Authorship
Andrew McIntyre

SECTION THREE: TOUCH, BODY, METAL, SCREEN

Chapter Nine: First Encounters with Robots Through Embodied Observation, Imagined Narrative, and Choreography
Amy LaViers
Chapter Ten: Physical Digitality: Making reality visible through multimodal digital affordances for Human Perception
Luke Heemsbergen, Greg Bowtell and Jordan Beth Vincent
Chapter Eleven: A True Feel: Re-Embodying the Touch Sense in the Digital Fashion Experience
Michela Ornati
Chapter Twelve: What Robots Learn from Performative Relationships and Interactive Performance
Steph Hutchison and John McCormick

SECTION FOUR: DIGITAL FUTURES
Chapter Thirteen: Smart Home: Smart Devices and the Everyday Experiences of the Home
Xi Cui
Chapter Fourteen: Affect and the Digitalization of War
John MacWillie
Chapter Fifteen: Automation in a Myth
Luke Munn
Chapter Sixteen: A Triadic Typology of Material Mediation: Ontology, Intentionality and Vitalism
Renata Morais
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