Make It Here: Inciting Creativity and Innovation in Your Library

Make It Here: Inciting Creativity and Innovation in Your Library

Make It Here: Inciting Creativity and Innovation in Your Library

Make It Here: Inciting Creativity and Innovation in Your Library

eBook

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Overview

This is an ideal resource for joining the maker movement, no matter the size of your public library or resource level.

Libraries of all sizes and resource levels are finding ways to support community innovation and creativity through maker programming—and successful programs don't require dedicating an entire area of the library to makerspace activities or sophisticated technologies such as 3D printers. Make It Here: Inciting Creativity and Innovation in Your Library provides a complete, step-by-step guide for starting a makerspace program at your library and follows through with instructions for operation and building on your success.

This book takes you step-by-step through starting your maker program—from finding the right "makerspace mix," making a plan, and working with staff to establishing funding and support, launching your makerspace, and evaluating and refining your programs. The authors provide guidance based on their personal experiences in creating and developing maker programs in their libraries as well as feedback and lessons learned from library makers across the country. You'll see how easy it can be to bring their ideas to life in ways that will empower your community, and be encouraged to be bold and think outside of the box when imagining the possibilities.

Product Details

ISBN-13: 9798216113461
Publisher: Bloomsbury Publishing
Publication date: 12/04/2014
Sold by: Barnes & Noble
Format: eBook
Pages: 208
File size: 12 MB
Note: This product may take a few minutes to download.
Age Range: 7 - 17 Years

About the Author

Matthew Hamilton is senior IT manager for the Denver Public Library, Denver, CO.

Dara Hanke Schmidt, MLIS, MPW, is library director for the Cedar Rapids Public Library, Cedar Rapids, IA.

Table of Contents

Contents



Preface

Acknowledgments



Chapter 1: Why Should We Encourage Creativity in the Library?

Chapter 2: Meet the Makerspace

Chapter 3: Finding the Right Makerspace Mix

Chapter 4: Working with Staff

Chapter 5: Making a Plan

Chapter 6: Bits vs. Atoms: Media Labs and Makerspaces

Chapter 7: Funding and Support

Chapter 8: Launching Your Makerspace

Chapter 9: Operations

Chapter 10: Programming

Chapter 11: Building on Your Success



Resources

Appendix A: Original Anythink Brighton Makerspace Grant Proposal

Appendix B: Anythink Digital Learning Lab Grant Proposal

Bibliography
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