Let's All Play: A Group-Learning (Un)Curriculum
Let children experience the learning power of play—together! Let's All Play provides all-new adventures that support children's social skill development through thoughtful group play, interaction, and conversation. These play experiences help children engage with each other and the world around them, all of which leads to rich learning. This book also encourages adults to reflect on the value of children's play through deep thinking activities.

Let's All Play builds on the early learning principles presented in Jeff A. Johnson and Denita Dinger's first book together, Let Them Play, and the open-ended learning adventures in their second book, Let's Play.

1118973803
Let's All Play: A Group-Learning (Un)Curriculum
Let children experience the learning power of play—together! Let's All Play provides all-new adventures that support children's social skill development through thoughtful group play, interaction, and conversation. These play experiences help children engage with each other and the world around them, all of which leads to rich learning. This book also encourages adults to reflect on the value of children's play through deep thinking activities.

Let's All Play builds on the early learning principles presented in Jeff A. Johnson and Denita Dinger's first book together, Let Them Play, and the open-ended learning adventures in their second book, Let's Play.

17.95 In Stock
Let's All Play: A Group-Learning (Un)Curriculum

Let's All Play: A Group-Learning (Un)Curriculum

Let's All Play: A Group-Learning (Un)Curriculum

Let's All Play: A Group-Learning (Un)Curriculum

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$17.95 
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Overview

Let children experience the learning power of play—together! Let's All Play provides all-new adventures that support children's social skill development through thoughtful group play, interaction, and conversation. These play experiences help children engage with each other and the world around them, all of which leads to rich learning. This book also encourages adults to reflect on the value of children's play through deep thinking activities.

Let's All Play builds on the early learning principles presented in Jeff A. Johnson and Denita Dinger's first book together, Let Them Play, and the open-ended learning adventures in their second book, Let's Play.


Product Details

ISBN-13: 9781605543642
Publisher: Redleaf Press
Publication date: 02/03/2015
Pages: 184
Product dimensions: 8.30(w) x 10.70(h) x 0.70(d)

About the Author

Jeff A. Johnson: Jeff A. Johnson spent twenty-five years as a child care provider in center- and home-based programs. He now works full time as an author, keynote speaker, podcaster, toymaker, and early learning advocate. He is the author or coauthor of many other Redleaf Press books.

Denita Dinger: Denita Dinger has been a child care provider for more than fifteen years and operates a family child care program. For the last five years, she has been a frequent keynote speaker at early childhood conferences, focusing on the topics of hands-on learning, learning through play, and transitioning early learning programs from a teacher-controlled environment to one that is child-led and play-based.


Table of Contents

Working TOC

Acknowledgements
Introduction
Chapter 1: Choice
Chapter 2: Foil Rivers
Chapter 3: Delayed Gratification
Chapter 4: Catch It!
Chapter 5: Expectations
Chapter 6: Loose Parts Play
Chapter 7: Open Access
Chapter 8: Funnel And Tube Frame
Chapter 9: Rough And Tumble Play
Chapter 10: Stretch and Pop
Chapter 11: Sudsational Play
Chapter 12: What If?
Chapter 13: Pump Play
Chapter 14: The Suspended Branch of Play
Chapter 15: Self-Regulation
Chapter 16: Magnet Mittens
Chapter 17: Risk Assessment
Chapter 18: Slingshots
Chapter 19: Yes…And
Chapter 20: Sock Sandbags
Chapter 21: Child-led Games
Chapter 22: Cup Blocks
Chapter 23: Hero Play
Chapter 24: Magnet Wall
Chapter 25: Mud Kitchen
Chapter 26: Fizzing Trail
Chapter 27: Planned Scarcity
Chapter 28: Frozen Sculptures
Chapter 39: Support Failure
Chapter 30: Flashlight Bling With Some Cling
Chapter 31: Sticky-Side-Out
Chapter 32: Dramatic Play
Chapter 33: Saturation Experimentation
Chapter 34: Problem Solving
Chapter 35: Chip Clip
Chapter 36: Mix It Up
Chapter 37: Dribble Painting
Chapter 38: Projects
Chapter 39: Double Handled Paint Brushes
Chapter 40: Rewards
Social Play Terminology
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