If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.
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Learning Game AI Programming with Lua
If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.
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Learning Game AI Programming with Lua
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Product Details
ISBN-13: | 9781783281343 |
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Publisher: | Packt Publishing |
Publication date: | 11/28/2014 |
Sold by: | Barnes & Noble |
Format: | eBook |
Pages: | 352 |
File size: | 16 MB |
Note: | This product may take a few minutes to download. |
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