Just for Fun: The Story of an Accidental Revolutionary

Just for Fun: The Story of an Accidental Revolutionary

Just for Fun: The Story of an Accidental Revolutionary

Just for Fun: The Story of an Accidental Revolutionary

Paperback(First Harper Business Paperback Edition)

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Overview

Once upon a time Linus Torvalds was a skinny unknown, just another nerdy Helsinki techie who had been fooling around with computers since childhood. Then he wrote a groundbreaking operating system and distributed it via the Internet — for free. Today Torvalds is an international folk hero. And his creation LINUX is used by over 12 million people as well as by companies such as IBM.

Now, in a narrative that zips along with the speed of e-mail, Torvalds gives a history of his renegade software while candidly revealing the quirky mind of a genius. The result is an engrossing portrayal of a man with a revolutionary vision, who challenges our values and may change our world.


Product Details

ISBN-13: 9780066620732
Publisher: HarperCollins
Publication date: 06/04/2002
Edition description: First Harper Business Paperback Edition
Pages: 288
Sales rank: 412,923
Product dimensions: 5.31(w) x 8.00(h) x 0.65(d)

About the Author

Linus Torvalds was born in Finland. He graduated from the University of Helsinki and lives with his wife, the six-time karate champion of Finland, and his children. Linus currently works as a programmer on several projects for Transmeta.


David Diamond has written regularly for such publications as the New York Times, Business Week, and Wired. He is executive editor of Red Herring Magazine and lives in Kentfield, California, with his wife and daughter.

Read an Excerpt

Chapter One

I was an ugly child.

What can I say? I hope some day Hollywood makes a film about Linux, and they'll be sure to cast somebody who looks like Tom Cruise in the lead role -- but in the non-Hollywood version, things don't work out that way.

Don't get me wrong. It's not as if I looked like the Hunchback of Notre Dame. Envision instead large front teeth, so that anybody seeing a picture of me in my younger years gets a slightly beaverish impression. Imagine also a complete lack of taste in clothes, coupled with the traditional oversized Torvalds nose, and the picture starts to complete in your mind.

The nose, I'm sometimes told, is "stately." And people -- well, at least in our family -- say that the size of a man's nose is indicative of other things, too. But tell that to a boy in his teens, and he won't much care. To him, the nose only serves to overshadow the teeth. The picture of the profiles of three generations of Torvalds men is just a painful reminder that yes, there is more nose than man there. Or so it seems at the time.

Now, to add to the picture, start filling in the details. Brown hair (what here in the United States is called blond, but in Scandinavia is just "brown"), blue eyes, and a slight shortsightedness that makes wearing glasses a good idea. And, as wearing them possibly takes attention away from the nose, wear them I do. All the time.

Oh, and I already mentioned the atrocious taste in clothes. Blue is the color of choice, so that usually means blue jeans with a blue turtleneck. Or maybe turquoise. Whatever. Happily, our family wasn't very much into photography. That way there's lessincriminating evidence.

There are a few photographs. In one of them I'm around thirteen years old, posing with my sister Sara, who is sixteen months younger. She looks fine. But I'm a gangly vision, a skinny pale kid contorting for the photographer, who was probably my mother. She most likely snapped the little gem on her way out the door to her job as an editor at the Finnish News Agency.

Being born at the very end of the year, on the 28th of December, meant that I was pretty much the youngest in my class at school. And that in turn meant the smallest. Later on, being half a year younger than most of your classmates doesn't matter. But it certainly does during the first few years of school.

And do you know what? Surprisingly, none of it really matters all that much. Being a beaverish runt with glasses, bad hair days most of the time (and really bad hair days the rest of the time), and bad clothes doesn't really matter. Because I had a charming personality.

Not.

No, let's face it, I was a nerd. A geek. From fairly early on. I didn't duct-tape my glasses together, but I might as well have, because I had all the other traits. Good at math, good at physics, and with no social graces whatsoever. And this was before being a nerd was considered a good thing.

Everybody has probably known someone in school like me. The boy who is known as being best at math -- not because he studies hard, but just because he is. I was that person in my class.

But let me fill in the picture some more, before you start feeling too sorry for me. A nerd I may have been, and a runt, but I did okay. I wasn't exactly athletic, but I wasn't a hopeless klutz either. The game of choice during breaks at school was "brännboll" -- a game of skill and speed in which two teams try to decimate each other by throwing a ball around. And while I wasn't ever the top player, I was usually picked fairly early on.

So in the social rankings I might have been a nerd, but, on the whole, school was good. I got good grades without having to work at it -- never truly great grades, exactly because I didn't work at it. And an accepted place in the social order. Nobody else really seemed to care too much about my nose; this was almost certainly, in retrospect, because they cared about their own problems a whole lot more.

Looking back, I realize that most other children seem to have had pretty bad taste in clothes, too. We grow up and suddenly somebody else makes that particular decision. In my case, it's the marketing staffs for high-tech companies, the people who select the T-shirts and jackets that will be given away free at conferences. These days, I dress pretty much exclusively in vendorware, so I never have to pick out clothes. And I have a wife to make the decisions that complete my wardrobe, to pick out things like sandals and socks. So I never have to worry about it again.

And I've grown into my nose. At least for now, I'm more man than nose.

Just for Fun. Copyright © by Linus Torvalds. Reprinted by permission of HarperCollins Publishers, Inc. All rights reserved. Available now wherever books are sold.

Interviews

Author Essay
Linus's Law: How Life (and Technology) Evolves from Survival to Fun

Have you ever lain back on a warm summer's night, looking up at the stars, and really wondered why you are here? What is your place in things, and what are you supposed to do with your life?

Yeah, well, neither have I.

Yet I ended up devising a theory about Life. The Universe, and Everything -- or at least the subset called "Life." Why? I needed to come up with something for a speech with a panel of philosophers, and time was running out.

It's actually not much of a "meaning." It's more a law of life, hereafter to be called "Linus's Law." It's equivalent to the second law of thermodynamics in physics, but rather than explaining the devolution of order in the universe, it is about the evolution of life.

So, my argument goes, in order to understand the evolution of society, you have to understand what really motivates people. What fundamentally makes people do what they do? My answer: Survival. Your place in the social order. And entertainment.

But it's more than just "these are the things that motivate people." If that were all, it wouldn't be much of a theory of life. What makes it interesting is that the three motivational factors have an intrinsic order, an order that shows up wherever there is life. It's not just that we're motivated by those three things -- they also hold true for forms of life other than human life, and they show up as the natural progression for any lifelike behavior.

The first motivating factor is survival. After that is assured, people want to secure their ranking in the social pecking order -- it's the same whether you're a human or a hen. After that, you do things for the entertainment of it.

Take sex. It started out as something done for pure survival. Then it became a social thing -- that's why you get married. And then it becomes entertainment. The same is true of war. It began as a way of dealing with the guy who was between you and the water hole. Then it became a means of establishing social order. Now, the reasons for war and the perceptions of war are moving into the realm of entertainment.

Survive. Socialize. Have fun. That's the progression. And that's also why I chose Just for Fun as the title of my book. Because everything we ever do seems to eventually end up being for our own entertainment.

And what is interesting to me as a technologist is how this pattern repeats itself in the technology we create. Technology doesn't drive society. It is society that changes technology. Technology just sets the boundaries for what we can do, and how cheaply we do it. But the driving force behind technology is human needs and interests.

We call the early age of modern technology the Industrial Age, but what it really should be called is the Age of Technological Survival. Technology, up until not that long ago, was almost exclusively for surviving better -- being able to weave cloth better and to move goods around faster.

We call the current period the Information Age. It's a big shift. It's about technology being used for communication and spreading information -- a very social behavior -- rather than just surviving in better style. The Internet, and the fact that so much of our technology is starting to move toward it, is a big road sign of our times: It means that people in the industrialized countries are starting to take the survival thing for granted, and suddenly the next phase of technology becomes the big and exciting one: the social aspect of communication technology, of using technology not just to live better but as an integral part of social life.

The ultimate goal of course, is still looming. Past the information society -- a place where the Internet and wireless communications 24 hours a day is taken for granted -- exists the entertainment society.

So what does this all mean? Probably not much. After all, my theory of the meaning of life doesn't actually guide you in what you should be doing. At most, it says "Yes, you can fight it, but in the end the ultimate goal of life is to have fun."

It does, to some degree, explain why people are willing and eager to work on projects like Linux on the Internet. For me, and for many other people, Linux has been a way to scratch two motivational itches at the same time. Taking survival for granted, Linux has instead brought people both the social motivations associated with being part of creating it all and the entertainment of an intellectual challenge -- the fun. (Linus Torvalds)

In 1991, as a student at the University of Helsinki in Finland, Linus Torvalds created the first Linux operating system kernel. Since then, he has coordinated an ever-growing global community of Linux developers, building Linux into the world's fastest-growing operating system. Torvalds is also a member of the software development team that created Transmeta's renowned code-morphing software.

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