Just Enough Web Programming with XHTML, PHP, and MySQL

Just Enough Web Programming with XHTML, PHP, and MySQL

by Guy W. Lecky-Thompson
Just Enough Web Programming with XHTML, PHP, and MySQL

Just Enough Web Programming with XHTML, PHP, and MySQL

by Guy W. Lecky-Thompson

eBook

$20.99 

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Overview

Just Enough Web Programming with XHTML, PHP, and MySQL provides a layperson's guide to web programming for the casual web designer, student, or serious professional. The book explains how to build powerful interactive sites, whether you're designing a bulletin board, game, or web store. As part of the Just Enough series, the book provides "just enough" information to get you started quickly, without overloading you with unnecessary details. After a brief introduction, the book concisely explains the XML, XHTML, and CSS concepts you need to understand to start creating web sites. From there, you'll start programming and learning the basics of client side and server side scripting and web databases. Then it's time to put it all together using Content Management Systems. The book includes several chapters on emerging Web 2.0 and how you can put it to use to create your own interactive sites quickly. Part of the beauty of Just Enough Web Programming with XHTML, PHP, and MySQL is its breadth of coverage. By cutting out what you don't need, the book helps you learn a lot about web programming, and helps you put all of the information together to make a site quickly. So what are you waiting for? Let's get started!

Product Details

ISBN-13: 9781598636840
Publisher: Cengage Learning
Publication date: 01/04/2008
Sold by: CENGAGE LEARNING
Format: eBook
File size: 4 MB

About the Author


Guy W. Lecky-Thompson is an experienced author in the field of video game design and software development, whose articles have been published in various places, including Gamasutra and the seminal Game Programming Gems. He is also the author of Infinite Game Universe: Mathematical Techniques;Infinite Game Universe, Volume 2: Level Design Terrain, and Sound; and Video Game Design Revealed.

Table of Contents


Introduction Chapter 1: Getting Started Chapter 2: Internet Recap Chapter 3: HTML, XML, and XHTML Chapter 4: CSS and Styles Chapter 5: Client Side Scripting Chapter 6: Server Side Scripting Chapter 7: Web Databases Chapter 8: Content Management Systems Chapter 9: Web 2.0 Features Chapter 10: Setting Up with Open Source Chapter 11: Web References
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