iOS 13 Programming for Beginners: Get started with building iOS apps with Swift 5 and Xcode 11

iOS 13 Programming for Beginners: Get started with building iOS apps with Swift 5 and Xcode 11

iOS 13 Programming for Beginners: Get started with building iOS apps with Swift 5 and Xcode 11

iOS 13 Programming for Beginners: Get started with building iOS apps with Swift 5 and Xcode 11

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Overview

iOS 13 comes with features ranging from Dark Mode and Catalyst through to SwiftUI and Sign In with Apple. If you're a beginner and are looking to experiment and work with these features to create your own apps, then this updated fourth edition gets you off to a strong start. The book offers a comprehensive introduction for programmers who are new to iOS, covering the entire process of learning the Swift language, writing your own apps, and publishing them on the App Store. This edition is updated and revised to cover the new iOS 13 features along with Xcode 11 and Swift 5. The book starts with an introduction to the Swift programming language, and how to accomplish common programming tasks with it. You'll then start building the user interface (UI) of a complete real-world app, using the latest version of Xcode, and also implement the code for views, view controllers, data managers, and other aspects of mobile apps. The book will then help you apply the latest iOS 13 features to existing apps, along with introducing you to SwiftUI, a new way to design UIs. Finally, the book will take you through setting up testers for your app, and what you need to do to publish your app on the App Store. By the end of this book, you'll be well versed with how to write and publish apps, and will be able to apply the skills you've gained to enhance your apps.


Product Details

ISBN-13: 9781838820633
Publisher: Packt Publishing
Publication date: 01/24/2020
Sold by: Barnes & Noble
Format: eBook
Pages: 822
File size: 98 MB
Note: This product may take a few minutes to download.

About the Author

Ahmad Sahar is a trainer, presenter, and consultant at Tomafuwi Productions, specializing in conducting training courses for macOS and iOS, macOS Support Essentials certification courses, and iOS Development courses. He is a member of the DevCon iOS and MyCocoaHeads online communities in Malaysia, and has conducted presentations and talks for both groups. In his spare time, he likes building and programming LEGO Mindstorms robots.


Craig Clayton is a self-taught, senior iOS engineer at Adept Mobile, specializing in building mobile experiences for NBA and NFL teams. He also volunteered as the organizer of the Suncoast iOS meetup group in the Tampa/St. Petersburg area for 3 years, preparing presentations and hands-on talks for this group and other groups in the community. He has also launched Cocoa Academy online, which specializes in bringing a diverse list of iOS courses, ranging from building apps to games for all programming levels, to the market.

Table of Contents

Table of Contents
  1. Getting Familiar with Xcode
  2. Simple Values and Types
  3. Conditionals and Optionals
  4. Range Operators and Loops
  5. Collection Types
  6. Functions and Closures
  7. Classes, Structures, and Enumerations
  8. Protocols, Extensions, and Error Handling
  9. Setting Up the Basic Structure
  10. Building Your App Structure in Storyboard
  11. Finishing Up Your App Structure in Storyboard
  12. Modifying and Configuring Cells
  13. Getting Started with MVC and Collection Views
  14. Getting Data into Collection Views
  15. Getting Started with Table Views
  16. Getting Started with MapKit
  17. Getting Started with JSON Files
  18. Displaying Data in a Static Table View
  19. Getting Started with Custom UIControls
  20. Getting Started with Cameras and Photo Libraries
  21. Understanding Core Data
  22. Saving and Loading from Core Data
  23. Getting Started with Dark Mode
  24. Getting Started with MAC Catalyst
  25. Getting Started with SwiftUI
  26. Getting Started with Sign In with Apple
  27. Testing and Submitting Your App to the App Store
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