Interactive Design for New Media and the Web

Interactive Design for New Media and the Web

by Nick Iuppa
Interactive Design for New Media and the Web

Interactive Design for New Media and the Web

by Nick Iuppa

eBook

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Overview

In an age where digital technology makes just about anything possible, Interactive Design for New Media and the Web demonstrates how to realize that promise through the creation of outstanding interactive programs. This hands-on, practical book examines the ever-expanding capabilities of all forms of digital presentation for increasing interactivity, and the design principles and interface guidelines needed to deliver the required message or story with this technology.

Interactive Design for New Media and the Web covers the technology as well as the tools and practices of interactive design, including the creation of site maps and flow charts, and the writing of design documents. It examines the latest interactive features of DVD, as well as the newest techniques and technologies for other forms of digital presentation. New design templates, 3D graphics and animation, polling and use of cookies, distance learning, html, and intranet learning games are among the topics covered in this book. Examples and case studies demonstrate the broad range of applications from websites to CD-ROM games to successful web commerce sites, including the capacity for user participation in e-commerce.

The companion Website shows numerous examples discussed in the text of all types of programs and their applications.


Product Details

ISBN-13: 9781136134050
Publisher: CRC Press
Publication date: 09/07/2001
Sold by: Barnes & Noble
Format: eBook
Pages: 280
File size: 35 MB
Note: This product may take a few minutes to download.

About the Author

Nicholas Iuppa

Table of Contents

Part I Background; Chapter 1 Interactivity?; Chapter 2 A Short History of Interactivity; Chapter 3 The Internet; Chapter 4 Distance Learning; Chapter 5 Interactive Games; Chapter 6 Interactive Experiences; Part 2 Creating Interactive Products; Chapter 7 The Process; Chapter 8 Interactive Design; Chapter 9 Human Interface Design; Chapter 10 Flowcharts and Site Maps; Chapter 11 Prototyping; Chapter 12 The Technology of the Web; Part III Interactive Instruction; Chapter 13 Basic Structure; Chapter 14 Exercise Design; Chapter 15 Compendium of Distance Learning Exercises; Chapter 16 Test Construction and Evaluation; Part IV Interactive Entertainment; Chapter 17 Basic Structure; Chapter 18 The Adventure!; Chapter 19 Comics on the Internet; Chapter 20 Game Shows; Part V Information, e-Commerce Systems, and Beyond; Chapter 21 Corporate and Informational Web Sites; Chapter 22 e-Commerce Systems; Chapter 23 Where Is It All Going?;
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