How Pac-Man Eats

How Pac-Man Eats

by Noah Wardrip-Fruin
How Pac-Man Eats

How Pac-Man Eats

by Noah Wardrip-Fruin

eBook

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Overview

How the tools and concepts for making games are connected to what games can and do mean; with examples ranging from Papers, Please to Dys4ia.

In How Pac-Man Eats, Noah Wardrip-Fruin considers two questions: What are the fundamental ways that games work? And how can games be about something? Wardrip-Fruin argues that the two issues are related. Bridging formalist and culturally engaged approaches, he shows how the tools and concepts for making games are connected to what games can and do mean.

Product Details

ISBN-13: 9780262360975
Publisher: MIT Press
Publication date: 12/15/2020
Sold by: Penguin Random House Publisher Services
Format: eBook
Pages: 384
File size: 4 MB

About the Author

Noah Wardrip-Fruin is Professor of Computational Media at the University of California, Santa Cruz, where he co-directs the Expressive Intelligent Studio. He is the author of Expressive Processing: Digital Fictions, Computer Games, and Software Studies (MIT Press).

Table of Contents

Chapter One: Operational Logics and Playable Models
Chapter Two: Alternative Approaches
Chapter Three: Expansive Approaches
Chapter Four: Six Questions About Logics and Models
Chapter Five: Inventive Approaches
Chapter Six: Understanding Games Through Logics and Models
Chapter Seven: Inventing Graphical Logics
Chapter Eight: Refinement
Chapter Nine: Doubling
Chapter Ten: Logic Structures
Conclusion: What Games Are About

What People are Saying About This

From the Publisher

“In drawing out the connections between the deep logics and models of games and the interpreted meaning that players derive from them, Wardrip-Fruin has taken an important step toward a poetics of games: a way to think about them that bridges formal analysis and player responses.”
— Raph Koster, author of A Theory of Fun for Game Design
 
“For years USC’s freshman coding course has used Noah Wardrip-Fruin’s Expressive Processing as an essential text to understand video games as both technologies and experiences. Now, with How Pac-Man Eats, Wardrip-Fruin has provided us with the next level-up in game studies. This is essential reading!”
— Peter Brinson, Professor of Practice, USC Games and the School of Cinematic Arts
 
“Approachable and filled with examples, Wardrip-Fruin’s book is an essential read for designers wishing to deepen their design vocabulary. It introduces advanced conversations in game design that move beyond notions of games as a collection of ‘mechanics.’ What results is a thoughtful organization of the ludic logics at work in games. Marvelous!”
— Mary Flanagan, Sherman Fairchild Distinguished Professor of Digital Humanities at Dartmouth College; coauthor of Values at Play in Digital Games

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