Hell Beasts: How to Draw Grotesque Fantasy Creatures

Hell Beasts: How to Draw Grotesque Fantasy Creatures

by Jim Pavelec
Hell Beasts: How to Draw Grotesque Fantasy Creatures

Hell Beasts: How to Draw Grotesque Fantasy Creatures

by Jim Pavelec

eBook

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Overview

Draw the stuff of which nightmares are made.

If you harbor a love of imagery most foul, of demons and monsters and devils of all sorts . . . then welcome to the book from hell. Within its pages lurk sadistic orcs, flesh-eating zombies, blood-thirsty dragons, unholy monstrosities and dreaded beasts of legend and lore.

If you dare to open this book and unleash such horror, venture forth and learn everything a good monster-maker needs to know:

   • How to spawn a loathsome range of creatures, step by gruesome step: Humanoid Monsters, Reptiles and Aquatic Creatures, Winged Beasts, Quadrupeds and more . . . in 29 demonstrations.
   • Masterful techniques for drawing the massive biceps of the Gaki, the jagged tentacles of the Leviathan, the wicked curved claws of the Hellhound, blood-dripping fangs, putrefied decaying wounds and other deadly features and really gross details.
   • Tips for making your creatures even creepier with the skillful use of point-of-view, iconic and action poses, color and shadow.
Hell Beasts will empower you to bring forth the sinister beings that lurk in the deepest, darkest shadows of your imagination. Summon them to claw at bedroom windows and wreak havoc in the dreams of your unsuspecting audience for years to come.

Product Details

ISBN-13: 9781440319600
Publisher: Penguin Publishing Group
Publication date: 06/22/2007
Sold by: Penguin Group
Format: eBook
Pages: 128
File size: 13 MB
Note: This product may take a few minutes to download.

About the Author

Armed with a Bachelor of Fine Arts from Washington University, an encyclopedia of artists, a firm hatred of humanity and the desire to dominate, Jim Pavelec set off into the gaming world where he's slaved tirelessly for over a decade. He works in traditional media like pencil, charcoal, acrylic and oil, as well as digital programs. He's worked on many collectible card games, role playing games, board games and other projects for such clients as Wizards of the Coast (Dungeons & Dragons, Forgotten Realms, Magic: The Gathering), History Channel/Triking Games, Alderac Entertainment, Precedence, Z-Man Games, Fantasy Flight Games, Sabertooth Games, Hidden City Games, White Wolf, Atlas Games, Goodman Games, Green Ronin Publishing, Warhammer Fantasy, Hekaforge, Issaries Inc., E.E. Knight, Heavy Metal Magazine, Comics Buyer's Guide, and Scrye. www.jimpavelec.com
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