This book provides an introduction and overview of the rapidly evolving topic of game narratives, presenting the new perspectives employed by researchers and the industry, highlighting the recent empirical findings that illustrate the nature of it. The first section deals with narrative design and theory, the second section includes social and cultural studies on game narrative, the third section focuses on new technologies and approaches for the topic, the fourth section presents practices and case studies, and the final section provides industry cases from professionals.
1139688163
Games and Narrative: Theory and Practice
This book provides an introduction and overview of the rapidly evolving topic of game narratives, presenting the new perspectives employed by researchers and the industry, highlighting the recent empirical findings that illustrate the nature of it. The first section deals with narrative design and theory, the second section includes social and cultural studies on game narrative, the third section focuses on new technologies and approaches for the topic, the fourth section presents practices and case studies, and the final section provides industry cases from professionals.
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Games and Narrative: Theory and Practice
Games and Narrative: Theory and Practice
eBook(1st ed. 2022)
$119.49
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Product Details
ISBN-13: | 9783030815387 |
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Publisher: | Springer-Verlag New York, LLC |
Publication date: | 12/07/2021 |
Series: | International Series on Computer, Entertainment and Media Technology |
Sold by: | Barnes & Noble |
Format: | eBook |
File size: | 10 MB |
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