Game Programming for Teens

Game Programming for Teens

by Maneesh Sethi
Game Programming for Teens

Game Programming for Teens

by Maneesh Sethi

eBook

$20.99 

Available on Compatible NOOK devices, the free NOOK App and in My Digital Library.
WANT A NOOK?  Explore Now

Related collections and offers

LEND ME® See Details

Overview

If you’re interested in jumping into the exciting world of game programming, then you’ve found the perfect book! Game Programming for Teens doesn’t expect you to have any experience with programming. You’ll learn everything you need to know along the way. You’ll use Blitz Basic, an easy-to-learn programming language that the author will teach you. As you work your way through the book, you’ll learn everything you need to know to create a complete game. Graphics, animation, sound and music, and artificial intelligence are all covered. By the end of the book, you will have created your very first computer game! Game programming doesn’t have to be difficult. With a copy of this book and your own curiosity, you’re off to the perfect start.


    Features
  • This will be the first widely available game programming books for kids
  • Easy and fun to read
  • Allows the reader to grow on his own, shows step-by-step process of creating a game
  • Uses BASIC language--very simple and easy to read


  • About the Author
    Maneesh Sethi is a high school student in California. He has worked with Blitz Basic for the past two years. Maneesh is also the founder of Standard Design, a website design company, and team leader of Cold Vector Games, a game programming team.

Product Details

ISBN-13: 9781598637168
Publisher: Cengage Learning
Publication date: 01/08/2008
Series: For Teens Series
Sold by: CENGAGE LEARNING
Format: eBook
File size: 6 MB
Age Range: 13 - 17 Years

About the Author

Maneesh Sethi is a student at Stanford University in Palo Alto, California. As a high-school student, Sethi founded Standard Design, a web-site design company. He is the author of Game Programming For Teens, first and second editions, and Web Design For Teens. Sethi lectures on game programming topics at conferences across the country and has been a guest on G4TechTV. Visit his web site at www.maneeshsethi.com.

Table of Contents


Table of Contents

Part One
The Basics of BASIC
Chapter 1 Getting Started
Chapter 2 Getting to Know BASIC
Chapter 3 Loops, Functions, Arrays, and Types
Chapter 4 The Style Factor

Part Two
Getting Graphical
Chapter 5 Beginning Graphics
Chapter 6 Page Flipping and Pixel Plotting
Chapter 7 Basic Image Programming
Chapter 8 Animation
Chapter 9 Collision Detection

Part Three
Completing the Puzzle
Chapter 10 Handling Input
Chapter 11 Sounds and Music
Chapter 12 Artificial Intelligence
Chapter 13 The Final Frontier: Invaderz!!!

Part Four
Appendixes
Appendix A Scan Code Reference
Appendix B Useful Links
Appendix C What's on the CD
From the B&N Reads Blog

Customer Reviews