Game Design: Theory and Practice, Second Edition: Theory and Practice, Second Edition
“Both burgeoning game designers and devoted gamers should consider [Game Design: Theory&Practice] an essential read.” — Computer Gaming World “Ultimately, in both theory and practice, Rouse’s Game Design bible gets the job done. Let us pray.” - Next Generation magazine In the second edition to the acclaimed Game Design: Theory&Practice, designer Richard Rouse III balances a discussion of the essential concepts behind game design with an explanation of how you can implement them in your current project. Detailed analysis of successful games is interwoven with concrete examples from Rouse’s own experience. This second edition thoroughly updates the popular original with new chapters and fully revised text.
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Game Design: Theory and Practice, Second Edition: Theory and Practice, Second Edition
“Both burgeoning game designers and devoted gamers should consider [Game Design: Theory&Practice] an essential read.” — Computer Gaming World “Ultimately, in both theory and practice, Rouse’s Game Design bible gets the job done. Let us pray.” - Next Generation magazine In the second edition to the acclaimed Game Design: Theory&Practice, designer Richard Rouse III balances a discussion of the essential concepts behind game design with an explanation of how you can implement them in your current project. Detailed analysis of successful games is interwoven with concrete examples from Rouse’s own experience. This second edition thoroughly updates the popular original with new chapters and fully revised text.
39.99 In Stock
Game Design: Theory and Practice, Second Edition: Theory and Practice, Second Edition

Game Design: Theory and Practice, Second Edition: Theory and Practice, Second Edition

by Richard Rouse III
Game Design: Theory and Practice, Second Edition: Theory and Practice, Second Edition

Game Design: Theory and Practice, Second Edition: Theory and Practice, Second Edition

by Richard Rouse III

eBook

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Overview

“Both burgeoning game designers and devoted gamers should consider [Game Design: Theory&Practice] an essential read.” — Computer Gaming World “Ultimately, in both theory and practice, Rouse’s Game Design bible gets the job done. Let us pray.” - Next Generation magazine In the second edition to the acclaimed Game Design: Theory&Practice, designer Richard Rouse III balances a discussion of the essential concepts behind game design with an explanation of how you can implement them in your current project. Detailed analysis of successful games is interwoven with concrete examples from Rouse’s own experience. This second edition thoroughly updates the popular original with new chapters and fully revised text.

Product Details

ISBN-13: 9781449622268
Publisher: Jones & Bartlett Learning
Publication date: 08/30/2004
Sold by: Barnes & Noble
Format: eBook
Pages: 704
File size: 30 MB
Note: This product may take a few minutes to download.

About the Author

Design Director, Surreal Software
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