Frostgrave: Ghost Archipelago: Cities of Bronze

Frostgrave: Ghost Archipelago: Cities of Bronze

Frostgrave: Ghost Archipelago: Cities of Bronze

Frostgrave: Ghost Archipelago: Cities of Bronze

Paperback(Reprint)

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Overview

A supplement for Frostgrave: Ghost Archipelago, focusing on the Dricheans, the Lost Isles' most powerful faction, and featuring new scenarios, creatures, crew options, and treasure.

This supplement for Frostgrave: Ghost Archipelago examines the scattered realms of the Dricheans, presenting players with three new mini-campaigns featuring these bronze-armed warriors. Also included are optional rules for using Drichean Heritors, Wardens, and Crew, and guidelines for creating your own Drichean kingdoms.

The islands of the Ghost Archipelago are covered in the ruins of ancient civilizations, but there is one group whose culture still thrives and whose power still grows – the Dricheans. Divided into many small kingdoms and city-states that wage near-constant war with snake-men, native tribes, and with each other, the Dricheans are renowned for the gleaming bronze of their weapons and armour, and their martial prowess. Organized and militaristic, these formidable warriors pose a new threat to adventurers exploring the Lost Isles.


Product Details

ISBN-13: 9781472832795
Publisher: Bloomsbury USA
Publication date: 06/18/2019
Series: Frostgrave Ghost Archipelago , #8
Edition description: Reprint
Pages: 96
Product dimensions: 7.30(w) x 9.40(h) x 0.30(d)

About the Author

Joseph A. McCullough is the author of several non-fiction books including A Pocket History of Ireland, Zombies: A Hunter's Guide, and Dragonslayers: From Beowulf to St. George. In addition, his fantasy short stories have appeared in various books and magazines such as Black Gate, Lords of Swords, and Adventure Mystery Tales. He is also the creator of the wargame, Frostgrave: Fantasy Wargames in the Frozen City, and co-wrote The Grey Mountains, a supplement for the Middle-Earth Role-Playing game. His continued ramblings can be read at: http://therenaissancetroll.blogspot.co.uk/

Dmitry Burmak is a freelance artist from Moscow, Russia. After graduating as an engineer, he decided to change his career plans and took another degree in Fine Art. Dmitry started as an artist in the video games industry and now works as a freelance illustrator with his wife Kate, who is also an artist. Dmitry specializes in fantasy and sci-fi art for roleplaying games, card games and video games.

Table of Contents

Chapter 1 Introduction 4

Chapter 2 Drichean Kingdoms 6

Finding Favour 9

Privileges 10

Drichean Soldiers 12

Drichean Artillerist 13

Drichean Blade-Dancer 13

Martial Disciplines 14

Creating a Drichean Kingdom 17

Sample Drichean Kingdoms 20

Bandari 20

Norcofai 21

Olusis 21

Tencerie 22

Chapter 3 Hew Specialist Crewmen 24

Cabin Soy 25

Demon Hunter 25

Shipwright 26

Chapter 4 New Weapon 27

Ballista 27

Chapter 5 The Ancient Garden Campaign 30

Scenario One: Border Clash 30

Scenario Two: Guardians of the River 32

Scenario Three: The Garden of Good and Evil 34

Chapter 6 The Dread Lighthouse Campaign 38

Scenario One: The Lands of the Lentreon 39

Scenario Two: The Bronze Sentinels 43

Scenario Three: The Dread Lighthouse 45

Chapter 7 The Underworld Campaign 49

Scenario One: The Singing Stones 49

Scenario Two: The Guardian of the Underworld 53

Scenario Three: Crossing to the Other Side 55

Scenario Four: The Palace of Chains 60

Scenario Five: The Golden Ship 63

Chapter 8 New Treasure 68

Chapter 9 Bestiary 78

Animals 79

Enormous Lion 79

Constructs 79

Bronze Giant 79

Demons 80

Calaxis 80

Procrates 81

Saurians 82

Dredios 82

Sentient Races 82

Groggers 82

Lentreon 84

Undead 86

Drichean Revenant 86

Will-o'-the-Wisp 87

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