Four-Color Communism: Comic Books and Contested Power in the German Democratic Republic

Four-Color Communism: Comic Books and Contested Power in the German Democratic Republic

by Sean Eedy
Four-Color Communism: Comic Books and Contested Power in the German Democratic Republic

Four-Color Communism: Comic Books and Contested Power in the German Democratic Republic

by Sean Eedy

Paperback

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Overview

As with all other forms of popular culture, comics in East Germany were tightly controlled by the state. Comics were employed as extensions of the regime’s educational system, delivering official ideology so as to develop the “socialist personality” of young people and generate enthusiasm for state socialism. The East German children who avidly read these comics, however, found their own meanings in and projected their own desires upon them. Four-Color Communism gives a lively account of East German comics from both perspectives, showing how the perceived freedoms they embodied created expectations that ultimately limited the regime’s efforts to bring readers into the fold.


Product Details

ISBN-13: 9781805393368
Publisher: Berghahn Books
Publication date: 07/05/2024
Pages: 230
Product dimensions: 6.00(w) x 1.25(h) x 9.00(d)

About the Author

Sean Eedy holds a doctorate in history from Carleton Universityin Ottawa, Canada. His publications include articles and chapters on comic book representations of the Holocaust, animated DEFA adaptations of Brothers Grimm’s Fairy Tales, and time travel and historical representation in the work of Hannes Hegen.  Sean is currently an independent researcher and part-time professor in the Department of History at Trent University.

Table of Contents

List of Illustrations
Acknowledgements
List of Abbreviations and Terms

Introduction: Comics at the Intersection of State Power and Childhood

Chapter 1. Comics and the Crisis of Kultur in the SED State
Chapter 2. State Power and the East German Zeitgeist
Chapter 3. Power, Eigensinn, and the Construction of Space through Comics
Chapter 4. Escape, Escapism, and the Cultural Imperialism of Comic Book Travel in Mosaik and Atze
Chapter 5. Western Influence, Popular Taste, and the Limitations of the FDJ’s Publishing Regime

Conclusion

Bibliography
Index

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