Flash Mobile: Developing Android and iOS Applications

Flash Mobile: Developing Android and iOS Applications

by Matthew David
Flash Mobile: Developing Android and iOS Applications

Flash Mobile: Developing Android and iOS Applications

by Matthew David

Hardcover

$230.00 
  • SHIP THIS ITEM
    Qualifies for Free Shipping
  • PICK UP IN STORE
    Check Availability at Nearby Stores

Related collections and offers


Overview

Build rich media applications for the iOS and Android platforms with this primer to Flash mobile development. You get all of the essentials-from setting up your development environment to publishing your apps to the Google Market Place/Apple iTunes App Store. Develop elementary applications without coding; then realize the power of ActionScript 3 to add rich complexity to your applications. Step-by-step instruction is combined with practical tutorial lessons to deliver a working understanding of the development stages including: *Rapid prototyping *Adding interactivity, audio, and video *Employing iOS and Android Interface Calls *Hardware optimization with AIR *Game development; game engines, controlling physics, and 3D *Designing for iPad, Android tablets, and Google TV *Code optimization, testing, and debugging User interfaces are presented in full color to illustrate their nuances. The companion website, www.visualizetheweb/flashmobile, includes all of the AS3 code, project files, and a blog to keep you up to date with related news and developments.

Product Details

ISBN-13: 9781138426344
Publisher: Taylor & Francis
Publication date: 08/02/2017
Pages: 310
Product dimensions: 7.44(w) x 9.69(h) x (d)

About the Author

Matthew David is a specialist developing rich Web solutions using technologies like Flash and the latest Web design techniques. In addition, he works in online sales, marketing, and search engine optimization, with the aim of driving business to customer sites. Matthew partners with many companies as a business strategist, works closely with the World Wide Web Consortium Group (W3C), and is on Adobe's Advisory team.

Table of Contents

Section 1 Setting up Flash CS5 for Android Development Project 1: Creating Your First App Using Flash CS5 Section 2 Rapid Android Development in Flash CS5 Project 2: Optimizing Animation, Audio, Video, and Component Use in Your AIR for Android Apps Section 3 Developing Mobile Apps using ActionScript Project 3: Building Sprite's 123 Section 4 Leveraging Custon iPhone and Android Interface Calls with ActionScript Project 4: Building a Gesture-Driven Application Section 5 Building Games with Flash for the Mobile Market Project 5: Building a Mobile Game Section 6 Deploying Mobile Apps with Flash CS5 Project 6: Publishing Your Apps into the Many Different App Stores Companion website: www.visualizetheweb.com/flashmobile
From the B&N Reads Blog

Customer Reviews