Essential HTML fast / Edition 1

Essential HTML fast / Edition 1

ISBN-10:
3540761993
ISBN-13:
9783540761990
Pub. Date:
01/16/1998
Publisher:
Springer London
ISBN-10:
3540761993
ISBN-13:
9783540761990
Pub. Date:
01/16/1998
Publisher:
Springer London
Essential HTML fast / Edition 1

Essential HTML fast / Edition 1

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Overview

Introduction One of the most often-repeated questions of recent years is 'Are you on the Web?' The growth of the World Wide Web (WWW or simply 'Web') has been phenomenal. It seems that everyone has a web site, or is at least planning have one, and everyone wants to get on-line with their products and services, accounts of their favourite hobbies, their resumes, or pictures of their loved ones. So that you too can join in the on-line revolution, this book will help you get onto the web: to make informed decisions about developing your own web site, how to plan and design the site, and then how to get the site on-line for the world to see. Essential HTML Fast 2 Why use the Web? There are many reasons why you would want to use the Web, and why the web is becoming an essential tool for business. Some of these are: • It is cross-platform: If you're reading this at work, you're probably painfully aware of some of the problems caused by being tied to a particular type of computer. You might have come across some software that would make your job easier, but then discover that the software is only available for a different computer running a different operating system. You may have been sent some documents by a client which you subsequently discover you can't read, as the disk seems to be of the wrong type.

Product Details

ISBN-13: 9783540761990
Publisher: Springer London
Publication date: 01/16/1998
Series: Essential Series
Edition description: Softcover reprint of the original 1st ed. 1998
Pages: 133
Product dimensions: 6.10(w) x 9.25(h) x 0.01(d)

Table of Contents

1 Introduction.- Why use the Web?.- Who should read this book.- Assumptions made in this book.- Things you’ll need.- How to use the book.- Some Internet and World Wide Web concepts and terms.- Browsers.- Other tools.- Graphics Software.- 2 Planning and Designing Your Web Site.- Planning ahead.- A simple project plan: Wallace’s nuts, bolts and grommets.- Starting small and working up.- Making use of Hypertext.- Designing the site.- 3 Early Html: Your First Home Page.- Getting started: the browser.- Your first home page.- Head, body and foot.- What it all means.- How to do more interesting things.- Commonly used tags.- Using different sized headings; the H tags.- Structuring your documents.- Coda.- 4 Links and Hypertext.- More about Hypertext.- Creating Links.- Links to external documents.- Creating links within the same document.- The Soccer Web.- Making it into a ‘proper’ web.- Coda.- 5 Logical and Physical Mark-Up.- Use Logical Mark-up!.- More logical mark-up.- Physical Mark-up.- Coda.- 6 Using Images.- Using images.- GIFS, JPEGS and PNG: types of images for the web.- JPEGs.- Including images in your pages; the IMG tag.- Alternate text.- Moving your images left, right and centre.- The Align attribute.- The Height and Width attributes.- HSPACE and VSPACE.- Borders.- Client side image maps.- Button bars.- 7 Lists.- Unordered lists.- Ordered Lists.- Nested Lists.- Definition Lists: DL, DT and DD.- 8 Forms.- Form basics.- How forms are handled: CGI.- Defining the form.- Form methods.- Sending a form through e-mail.- The INPUT tag.- Checkboxes and radio buttons.- Radio Buttons.- Drop down menus and scrolling lists.- 9 Frames.- Designing the Pages.- Proceed with Caution.- Frame Tags.- Using Frames effectively.- 10 Tables.- The TABLE tag.- Borders, spacing andpadding.- More complex table layout.- Coda.- 11 Cascading Style Sheets.- Cascading Style Sheets.- Designing your site for style sheets.- How style sheets work.- Inheritance.- Context.- Multiple Selectors.- Classes.- Defining generic classes.- Pseudo-classes.- Properties.- Text properties.- Font properties.- Colors and background properties.- Linking your style sheets to the documents.- Why you should use style sheets.- 12 Web Technologies.- Multimedia.- The Common Gateway Interface.- Creating interactivity: programming on the web.- Perl.- Java.- JavaScript.- Web resources.
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