E-Learning and Games: 10th International Conference, Edutainment 2016, Hangzhou, China, April 14-16, 2016, Revised Selected Papers

E-Learning and Games: 10th International Conference, Edutainment 2016, Hangzhou, China, April 14-16, 2016, Revised Selected Papers

E-Learning and Games: 10th International Conference, Edutainment 2016, Hangzhou, China, April 14-16, 2016, Revised Selected Papers

E-Learning and Games: 10th International Conference, Edutainment 2016, Hangzhou, China, April 14-16, 2016, Revised Selected Papers

eBook1st ed. 2016 (1st ed. 2016)

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Overview

This book constitutes the refereed proceedings of the 10th International Conference on E-Learning and Games, Edutainment 2016, held in Hangzhou, China, in April 2016.

The 36 full papers presented were carefully reviewed and selected from 60 submissions. They are organized in the following topical sections: E-learning and game; graphics, imaging and applications; intelligent data analytics and visualization.


Product Details

ISBN-13: 9783319402598
Publisher: Springer-Verlag New York, LLC
Publication date: 06/03/2016
Series: Lecture Notes in Computer Science , #9654
Sold by: Barnes & Noble
Format: eBook
File size: 13 MB
Note: This product may take a few minutes to download.

Table of Contents

E-learning and game; graphics.- Imaging and applications.- Intelligent data analytics and visualization.
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