Table of Contents
Introduction 1
Part I: Discovering What It Takes to Draw 7
Chapter 1: Gearing Up to Start (And Continue) Drawing 9
Chapter 2: Gathering What You Need to Get Started 19
Chapter 3: Working through the Developmental Stages of Drawing 43
Chapter 4: Drawing On Your Computer 57
Chapter 5: A New Kind of Seeing: Getting Familiar with the Artist’s Perspective 83
Part II: Developing the Basic Skills 101
Chapter 6: Planning Your Drawings 103
Chapter 7: Seeing and Drawing Lines and Shapes 131
Chapter 8: Exploring the Third Dimension 155
Chapter 9: Adding Life to Your Drawings with Shading 171
Chapter 10: Identifying and Rendering Textures 191
Chapter 11: Investigating Perspective Drawing 205
Part III: Experimenting with Subject Matter 229
Chapter 12: Making Meaningful Still-Life Drawings 231
Chapter 13: Representing the Natural World in Your Drawings 247
Chapter 14: Bringing Animals to Life on Paper 269
Chapter 15: Drawing People 285
Part IV: The Part of Tens 313
Chapter 16: Ten Tips for Drawing Cartoons 315
Chapter 17: Ten Ways to Grow as an Artist 323
Chapter 18: Answering Ten Common Copyright Questions 333
Index 339