Design Patterns for e-Science / Edition 1

Design Patterns for e-Science / Edition 1

ISBN-10:
3540680888
ISBN-13:
9783540680888
Pub. Date:
05/04/2007
Publisher:
Springer Berlin Heidelberg
ISBN-10:
3540680888
ISBN-13:
9783540680888
Pub. Date:
05/04/2007
Publisher:
Springer Berlin Heidelberg
Design Patterns for e-Science / Edition 1

Design Patterns for e-Science / Edition 1

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Overview

This is a book about a code and about coding. The code is a case study which has been used to teachcourses in e-Science atthe Australian NationalUniv- sity since 2001. Students learn advanced programming skills and techniques TM in the Java language. Above all, they learn to apply useful object-oriented design patterns as they progressively refactor and enhance the software. We think our case study,EScope, is as close to real life as you can get! It is a smaller version of a networked, graphical, waveform browser which is used in the control rooms of fusion energy experiments around the world. It is quintessential “e-Science” in the sense of e-Science being “computer science and information technology in the service of science”. It is not, specifically, “Grid-enabled”, but we develop it in a way that will facilitate its deployment onto the Grid. The standard version ofEScope interfaces with a specialised database for waveforms, and related data, known asMDSplus. On the acc- panying CD, we have provided you with software which will enable you to installMDSplus,EScope and sample data files onto Windows or Linux c- puters. There is much additional software including many versions of the case study as it gets built up and progressively refactored using design patterns. There will be a home web-site for this book which will contain up-to-date information about the software and other aspects of the case study.

Product Details

ISBN-13: 9783540680888
Publisher: Springer Berlin Heidelberg
Publication date: 05/04/2007
Series: Texts in Computational Science and Engineering , #4
Edition description: 2007
Pages: 388
Product dimensions: 6.10(w) x 9.25(h) x (d)

Table of Contents

Construction of a Waveform Browser.- e-Science and EScope.- A Java Client for MDSplus.- Graphical User Interfaces Using Swing.- Waveform Graphics.- Interactive Graphics Using Mouse Events.- Navigating the Database.- Refactoring EScope with Design Patterns.- Object-Oriented Analysis and Design.- First Facades.- Adapter.- The Template Pattern.- Decorator.- Patterns at Work: Multiple Waves.- Patterns at Work: Multiple Graphs.- Observer.- Proxy.- State.- Factory Patterns.- Chain of Responsibility.- Design Patterns and Threads.- Postscript.
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