Delightful Decimals and Perfect Percents: Games and Activities That Make Math Easy and Fun

Delightful Decimals and Perfect Percents: Games and Activities That Make Math Easy and Fun

by Lynette Long
Delightful Decimals and Perfect Percents: Games and Activities That Make Math Easy and Fun

Delightful Decimals and Perfect Percents: Games and Activities That Make Math Easy and Fun

by Lynette Long

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Overview

Don't Just Learn Decimals and Percents ...Master Them!

Brimming with fun and educational games and activities, the Magical Math series provides everything you need to know to become a master of mathematics! In each of these books, Lynette Long uses her unique style to help you truly understand mathematical concepts as you play with everyday objects such as playing cards, dice, coins, and paper and pencil.

In Delightful Decimals and Perfect Percents, you'll learn how to read and write decimals, how to change decimals into fractions and percents, and much more. While you play exciting games like the fast-paced Dynamite Decimal Reduction and Here's a Tip, you'll also learn to estimate percentages in your head and even figure out what tip to leave at a restaurant. And with great games like Zeros Exchange, Multiplication War, and Math Review, you'll practice adding, subtracting, multiplying, and dividing both decimals and percents— and have fun while you're doing it!

So why wait? Jump right in and find out how easy it is to become a mathematics master!

Product Details

ISBN-13: 9780471210580
Publisher: Wiley
Publication date: 10/09/2002
Series: Magical Math Series , #7
Pages: 128
Product dimensions: 7.54(w) x 9.37(h) x 0.28(d)
Age Range: 10 - 12 Years

About the Author

LYNETTE LONG, PhD, is the author of several children s math books, including Fabulous Fractions, Measurement Mania, Dazzling Division, and Marvelous Multiplication, all from Wiley. She has taught math and was a professor of education, specializing in mathematics education.

Read an Excerpt

Delightful Decimals and Perfect Percents

Games and Activities That Make Math Easy and Fun
By Lynette Long

John Wiley & Sons

ISBN: 0-471-21058-7


Chapter One

I

The Magic of Decimals and Percents

Decimals and percents are everywhere. If you go to the grocery store, you'll find the cost of everything expressed in decimals. The weight of the meat is also expressed in decimals. And if there is a sale on meat, it might be expressed as a percent. If you want to succeed at math and really understand the world you live in, you have to get to know decimals and percents.

But what are decimals? Like fractions, decimals are numbers that represent part of a whole, but unlike fractions, decimals don't use a fraction bar. Instead they use a decimal point. Everything to the right of the decimal point is less than zero, and everything to the left of the decimal point is greater than zero. One thing that makes decimals easy to work with is that, unlike fractions, you don't have to find a common denominator to add or subtract them.

You will use decimals and percents every day of your life. So you might as well start practicing. Begin with the fun activities in this book and you'll soon be a master of decimals and percents. Then you can proudly display the decimals and percents master certificate at the back of this book.

II

The Facts on Decimals

In this section, you'll learn all the basic facts about decimals. You'll learn how to read adecimal and write one, how to change a decimal to a percent, and, of course, how to change a fraction to a decimal and a decimal to a fraction. Last but not least, you'll learn what a repeating decimal is. While learning, you'll solve a decimal dot-to-dot, check out the stats of your favorite baseball team on the Internet, and play some fast-paced games with your friends.

1

Scavenger Hunt

Materials

2 or more players several sheets of white paper pencils old newspapers scissors glue

Fractions, decimals, and percents express parts of wholes. In fact, you can use fractions, decimals, and percents to describe parts of just about anything. The statements "3/5 of Americans prefer chocolate ice cream over vanilla," "0.6 of Americans prefer chocolate ice cream over vanilla," and "60% of Americans prefer chocolate ice cream over vanilla" all mean the same thing. Which version you use depends partly on convention (what other people do in the same situation) and partly on practicality (it's easier to say "two-thirds" than "0.666666666 ..."). In this game, you'll compete with friends to find examples of fractions, decimals, and percents in a newspaper.

Game Preparation

1. Each player should fold a piece of white paper into eight sections. Write one of the following fractions at the top of each section:

1/4 1/2 1/3 3/4 2/3 1/10 1/5 1/100

2. Each player should fold a second piece of white paper into eight sections. Write one of the following decimals in each section:

0.25 0.5 0.33 0.75 0.66 0.1 0.2 0.01

3. Each player should fold a third sheet of white paper into eight sections. Write one of the following percents in each section.

25% 50% 33% 75% 66% 10% 20% 1%

Game Rules

1. Each player should take a stack of newspapers. Players have 30 minutes to look through the newspapers and to cut out and glue on their sheets examples of any of the listed fractions, decimals, and percents.

2. After the 30 minutes are up, players should count the numbers of fractions, decimals, and percents on their sheets. The player who has the most wins the scavenger hunt.

BRAIN STRETCHER

Did the newspaper contain more examples of fractions, decimals, or percents?

What section of the newspaper contained the most examples of fractions, decimals, and percents?

2

Name That Place!

Materials

2 players 10 index cards pencil die stopwatch or watch with second hand

The value of a numeral depends on its place in the number. Look at any number. As you move to the left, every place is 10 times larger than the previous place. As you move to the right, every place is one-tenth the place on its left. Here are the values of common places: millions, hundred-thousands, ten-thousands, hundreds, tens, ones, (DECIMAL POINT) tenths, hundredths, thousandths, ten-thousandths, hundred-thousandths, millionths. Notice that the decimal point separates the numerals that are greater than one from the numerals that are less than one. Learn the value of decimal numbers with this fast-paced game.

Game Preparation

1. Write one of these numbers on each index card.

100,200,345.6 65.4321 3,040,500,126 0.213645 3,456.12 102,030.40506 2.65431 123.456 60.12345 6,543.0201

Game Rules

1. Shuffle the index cards and turn them facedown in front of player 1.

2. Player 1 rolls the die. The number rolled is the Name That Place! number.

3. Player 2 starts the stopwatch and gives player 1 one minute to Name That Place! on the entire stack of 10 cards.

4. Player 1 turns over the top card. He or she looks at the decimal on the top card and names the place in which the rolled number appears in the place in the card.

Example: If the number on the card is 123.456 and the rolled number is 6, then the player shouts "Thousandths!." If the rolled number is 5, the player shouts "Hundredths!." If the rolled number is 4, the player shouts "Tenths!" and so on.

5. Player 1 turns over the rest of the cards one by one and repeats step 4 for each card. Note: The rolled number stays the same through each player's turn. Each player only rolls the die once.

6. If player 1 names all 10 place values correctly, he or she wins one point.

7. If a player names a place value incorrectly, he or she loses the rest of his or her turn.

8. After player 1's turn is over, the index cards are shuffled and placed facedown in front of player 2.

9. Player 2 rolls the die to get a new Name That Place! number. Player 2 now has one minute to see if he or she can Name That Place! for the same 10 index cards. If player 2 is successful, he or she earns one point. Player 1 sets the timer for this turn.

10. Players alternate turns at Name That Place! until one player gets five points. That player is the winner.

Tips and Tricks

Draw a chart like this one. Enter your decimal numbers into the chart and use the top row of the chart to help you read them.

DECIMAL Thousands Hundreds Tens Ones POINT Tenths Hundredths Thousandsths

(Continues...)



Excerpted from Delightful Decimals and Perfect Percents by Lynette Long Excerpted by permission.
All rights reserved. No part of this excerpt may be reproduced or reprinted without permission in writing from the publisher.
Excerpts are provided by Dial-A-Book Inc. solely for the personal use of visitors to this web site.

Table of Contents

I. The Magic of Decimals and Percents.

II. The Facts on Decimals.

1. Scavenger Hunt.

2. Name That Place!

3. Decimals on the Line.

4. Roving Decimal Points.

5. Decimal Dot-to-Dot.

6. Dynamite Decimal Reduction.

7. Batting It In.

8. Slap Match.

9. Decimals Forever.

III. Adding and Subtracting Decimals.

10. Dozens of Dollars.

11. Dazzling Decimal Addition.

12. Count Down.

13. Overnight Delivery.

14. Shopping Spree.

15. Zeros Exchange.

IV. Multiplying and Dividing Decimals.

16. Multiplication War.

17. Inflation.

18. Currency Exchange.

19. Crack the Code.

20. 15-Second Division.

21. Buckets of Change.

22. Watch the Trends.

V. The Facts on Percents.

23. Percent Grids.

24. Guessing Game.

25. Scramble.

26. Conversion Wheel.

27. Colored Candy Magic.

28. Juice Labels.

29. Money Sleuth.

VI. Percents in Everyday Life.

30. From State to State.

31. Here's a Tip.

32. Interested in Money?

33. Better Deal.

34. Health Watch.

35. Game of Chance.

36. Commercial Time.

VII. Wrap It Up!

37. Math Review Game.

38. Problem Generator.

39. Number Cross Puzzle.

40. Math Libs.

Decimals and Percents.

Master Certificate.

Index.
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