Cry of the Icemark (The Icemark Chronicles, Book 1)
A brave girl must defy an empire to save her homeland in a sweeping fantasy that combines breathless action with richly-imagined characters.

An epic, highly acclaimed fantasy that has just been optioned as a feature film by Fox 2000!The Icemark is a kingdom in grave danger. Its king has been killed in battle, its enemy lies in wait, and its fate rests on the shoulders of one girl. Thirrin Freer Strong-in-the-Arm Lindenshield, a beautiful princess and an intrepid warrior, must find a way to protect her land from a terrible invasion. She will forge an extraordinary alliance of noble Snow Leopards, ancient Vampires, and ferocious Wolf-folk. She will find unexpected strength in her friendship with a young warlock. And she will lead her allies to victory with her fierce battle cry: "Blood! Blast! And Fire!"
"1100295754"
Cry of the Icemark (The Icemark Chronicles, Book 1)
A brave girl must defy an empire to save her homeland in a sweeping fantasy that combines breathless action with richly-imagined characters.

An epic, highly acclaimed fantasy that has just been optioned as a feature film by Fox 2000!The Icemark is a kingdom in grave danger. Its king has been killed in battle, its enemy lies in wait, and its fate rests on the shoulders of one girl. Thirrin Freer Strong-in-the-Arm Lindenshield, a beautiful princess and an intrepid warrior, must find a way to protect her land from a terrible invasion. She will forge an extraordinary alliance of noble Snow Leopards, ancient Vampires, and ferocious Wolf-folk. She will find unexpected strength in her friendship with a young warlock. And she will lead her allies to victory with her fierce battle cry: "Blood! Blast! And Fire!"
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Cry of the Icemark (The Icemark Chronicles, Book 1)

Cry of the Icemark (The Icemark Chronicles, Book 1)

by Stuart Hill

Narrated by Heather O'Neill

Unabridged — 15 hours, 19 minutes

Cry of the Icemark (The Icemark Chronicles, Book 1)

Cry of the Icemark (The Icemark Chronicles, Book 1)

by Stuart Hill

Narrated by Heather O'Neill

Unabridged — 15 hours, 19 minutes

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Overview

A brave girl must defy an empire to save her homeland in a sweeping fantasy that combines breathless action with richly-imagined characters.

An epic, highly acclaimed fantasy that has just been optioned as a feature film by Fox 2000!The Icemark is a kingdom in grave danger. Its king has been killed in battle, its enemy lies in wait, and its fate rests on the shoulders of one girl. Thirrin Freer Strong-in-the-Arm Lindenshield, a beautiful princess and an intrepid warrior, must find a way to protect her land from a terrible invasion. She will forge an extraordinary alliance of noble Snow Leopards, ancient Vampires, and ferocious Wolf-folk. She will find unexpected strength in her friendship with a young warlock. And she will lead her allies to victory with her fierce battle cry: "Blood! Blast! And Fire!"

Editorial Reviews

Publishers Weekly

British bookseller Hill's debut novel is a sprawling military fantasy that benefits from a likable heroine and will appeal most to readers who enjoy getting swept up in a good, lengthy yarn. Icemark is about to be invaded by General Scipio Bellorum and his armies of the Polypontus Empire, a kingdom that "had so far brought enlightenment to over fifty countries and provinces, crushing the irrational beliefs of their populations whether they wanted it or not." Thirrin, the 13-year-old daughter of the king of Icemark, has a near-death scrape with a werewolf, but when the creature spares her life, she comes to trust him and brings about an uneasy truce between the soldiers of Icemark and the Wolf-folk. When her father dies in battle, Thirrin ascends to leadership and musters allies for the upcoming fight against Bellorum-including the Vampire King and Queen to their north, who were not long ago their sworn enemies. Hill's swift-moving narrative is heavy on war room and battlefield scenes, which will delight fans of military struggle, but may wear on more casual fantasy readers. The third-person narrative draws upon a mish-mash of mythologies: in addition to werewolves and vampires (and even references to Valhalla), animated trees, ghosts and leopard people figure into the plot. However, Hill braids these elements smoothly, and his winning heroine will lead readers through this 500+ page epic. Ages 12-up. (Apr.) Copyright 2005 Reed Business Information.

School Library Journal

Gr 5-8-This epic fantasy has at its center a spunky 13-year-old warrior princess. When her father dies in a heroic battle with a gigantic invading army, Thirrin becomes queen of her small but hardy country, the Icemark. Having already made allies of the werewolves and found a friend and advisor in a young warlock, Oskan, she sets off with him to forge new alliances. They journey to the land of the Vampire King and Queen and persuade them to join the alliance, and then go on to the dangerous talking snow leopards, the leader of whom becomes a most valuable friend. The final third of the book deals with the extended siege of the capital city and the bloody battles in and around it, leading to the eventual defeat of the invaders. Characters tend to be two-dimensional and conflicts within and between them do little to influence the plot. Thirrin's shyness in personal encounters, for example, quickly disappears. Oskan goes through experiences that should be transformative, especially in a young person, but he shows no evidence of inner change throughout the book. In general, the writing tends to be explanatory rather than descriptive, and this leads to a flatness in what should be an exciting story. Nancy Farmer's The Sea of Trolls (S & S, 2004) tackles a similar northern setting with far more realism and suspense. While lovers of Christopher Paolini's Eragon (Knopf, 2003) may take to this novel, and its courageous female protagonist is laudable, in the presently crowded field of fantasies, it will struggle to stand out.-Sue Giffard, Ethical Culture Fieldston School, New York City Copyright 2005 Reed Business Information.

Kirkus Reviews

Along with a marvelous and multi-species cast, this debut doorstopper features a teenaged warrior queen, naive but a quick study, desperately seeking allies against the invading armies of a mighty empire. When her beloved, larger-than-life royal father falls while repelling the first army sent by the sprawling Polypontus Empire, Thirrin quickly discovers that effective rule requires more than an abiding delight in feats of arms. Aided by Oskan, a quarrelsome young warlock, and other unlikely advisors, she sets out to create alliances with both old friends, old enemies-the latter including both the long-persecuted Werewolves, and the bored, dissolute, undead Vampires-and with such creatures from legend as huge snow leopards and forest elementals. Then, she has the Polypontian second wave, numbering several hundred thousand and led by wily, never-defeated General Scipio Bellorum, to face. Hill brings Thirrin closer to readers with occasional modern touches (she calls her father "Dad," for instance), and throws her up against genuinely knotty challenges to her wit, courage and spirit. With plenty of strange creatures, growing relationships, well done battle scenes and set pieces both terrifying and triumphant, this above average epic has something to please high fantasy fans of every stripe. (Fantasy. 11-14)

Product Details

BN ID: 2940170508228
Publisher: Scholastic, Inc.
Publication date: 06/01/2016
Series: Icemark Chronicles Series , #1
Edition description: Unabridged
Age Range: 8 - 11 Years

Read an Excerpt

Chapter One

Thirrin Freer Strong-in-the-Arm Lindenshield carried her names with ease. She was thirteen years old, tall for her age, and could ride her horse as well as the best of her father's soldiers. She was also heir to the throne of the Icemark. Her tutor might add that she was attentive when she wanted to be, clever when she bothered to try, and had her father's temper. Few compared her to her mother, who had died when Thirrin was born. But those who remembered the proud young woman of the fierce Hypolitan people said that Thirrin was her double.

The soldier riding guard over her didn't care about any of this. They'd been hunting in the forest since dawn and he was cold and tired, but Thirrin showed no signs of wanting to go home. They were following a set of tracks she insisted were werewolf prints, and the soldier was afraid she might be right. He'd already eased the spears in his scabbard and had been riding with his shield on his arm for the past hour.

Werewolves had been banished from the Icemark after the Ghost Wars, in which Thirrin's father, King Redrought, had defeated the army of the Vampire King and Queen at the Battle of the Wolfrocks. Probably the werewolf she was tracking was just a loner in search of easy hunting in the cattle pastures, but you could never be too careful. With any luck she could capture it, she thought, and take it back to the city as a prize. And perhaps before it was executed it could be made to give useful information about The-Land-of-the-Ghosts.

"Listen!" Thirrin said urgently, waking from a pleasant daydream about winning her father's respect and gratitude. "Just ahead -- I can hear snarling!"

The soldier took her word for it and leveled his spear. "Pull in behind me," he said, forgetting all formality in the moment of danger.

But before they could move, the thick undergrowth that lined the path burst open and a huge animal leaped out. It was vaguely man-shaped but extremely hairy, and its face was a strange mixture of wolf and human. For a moment it stared at them, its eyes full of hate, then it charged. It easily dodged the soldier's clumsy thrust and headed straight for Thirrin, but her horse was battle-trained and it leaped forward to meet the attack, lashing out with its steel-shod hooves.

Taken by surprise, the werewolf took the full force of the kick, but it only staggered back for a second before growling with fury and attacking again. By this time, Thirrin had drawn her long cavalry saber and, in one fluid movement, she wheeled her horse around, leaned from the saddle, and hacked deeply into the werewolf's arm. The soldier had recovered by now and he charged, knocking the werewolf off its feet. Before it could get up, both horses drew in shoulder to shoulder, snorting fiercely and lashing out with their hooves. The creature scrambled to its feet and retreated into the thick undergrowth where the horses couldn't follow. For a moment it licked at its wounds with a long red tongue, then it emerged from the thorny bush and without warning threw itself at Thirrin's horse, knocking her from the saddle. Her charger blundered away, screaming in terror, and she lay on the path dazed and badly winded. She seemed to be watching a silent and tiny picture of the world from a point high above the action. She was dizzily aware that there was danger of some sort, but what it was exactly she couldn't quite remember. She watched as a soldier attacked a huge wolfman, but the creature broke his spear and the soldier's horse reared and galloped away as he clung on desperately. Now the wolfman was turning back and walking slowly toward her.

Reality crashed back. The world filled her head to the brim again and with a start she remembered where she was. The werewolf was approaching with slow, deliberate steps as though it was enjoying the moment just before the kill, like a cat with a helpless mouse within easy reach.

Her sword lay close by and, grabbing it, she leaped to her feet. The creature stopped and drew back its lips over enormous teeth, almost as though it were grinning. Thirrin didn't hesitate; shouting the war cry of the House of Lindenshield, she attacked.

Before it could react, her blade bit deeply into its shoulder and it fell back, surprised by her ferocity. But then her boots slipped on wet leaves, and she crashed to the ground. Immediately the creature pounced and, wrenching her sword away, it sat astride her, its massive weight crushing the breath out of her lungs. Thirrin's fighting spirit still roared within her, though, and as the creature lowered its jaws toward her throat, she punched it hard on the nose. The werewolf shook its head and sneezed, taken completely aback.

"Make it quick, wolfman, and make sure all the wounds are in front. I don't want anyone saying I died running away," she yelled, managing to keep the terror out of her voice.

The creature lowered its head toward her face again, but this time its eyes were filled with an almost human expression of puzzlement. It stayed like that for nearly a minute, seeming to scrutinize her. Then, without warning, it threw back its head and howled, its voice climbing to a high chilling note before falling slowly away to silence. It looked at her again, its eyes so human that Thirrin felt she could almost talk to it. Suddenly it leaped away, leaving her to gasp for breath, its enormous weight gone.

Slowly she struggled to a sitting position and watched as the werewolf picked up her sword and drove it point-first into the thick forest litter. Then it did something that amazed her: The huge creature bowed, folding one of its arms across its torso while the other swept out before it in a delicate gesture, like the most fashionable of courtiers.

Despite everything, Thirrin almost giggled. The werewolf threw back its head again and a rough coughing and growling noise burst from its mouth, as though it were laughing. Then it ran off through the trees, leaving nothing behind but shaking branches.

Thirrin climbed to her feet and collected her sword. She was trembling with shock, but fascinated. Why didn't the werewolf kill her? Could such creatures think and make decisions? And if so, did this one actually decide to let her live?

She was astounded. Everything she'd ever been told and all of her beliefs and ideas about the Wolf-folk were shaken by this. She'd always thought they were mindless killers, as unthinking as any other primitive and evil creature from beyond the Icemark's northern borders, and yet the wolfman had shown...what? Compassion, perhaps?

A crashing and thrashing in the trees interrupted her thoughts, and she leveled her sword, ready for a renewed attack. But it was only her soldier escort. He'd regained control of his bolting horse and had come charging back, ready to die in her defense. Better that than die as a punishment for not carrying out his duty properly.

Thirrin had to endure almost ten minutes of him checking her over for injuries and a long and detailed explanation of how he'd had no chance of controlling his horse when it bolted. But at last she was allowed to mount his horse, and they started the slow journey home. She thought through everything that had happened. Could she really just reject all she'd ever accepted as true about werewolves? As she continued her journey home, her quick mind continued to puzzle through the amazing possibility that the Wolf-folk were thinking, even feeling, creatures.

After a few minutes of Thirrin riding pillion, her own horse reappeared out of the trees, whinnying with relief to see them.

"Some help you were," Thirrin said grumpily. "I should have let the wolfman have you."

They took the most direct route homeward, and eventually the dense tangle of trees opened up into small clearings and woodcutters' camps as they reached the eaves of the forest. Then the trees gave way completely and the land stretched out before them. They reined to a halt and stared out over the wide plain that surrounded Frostmarris, the capital of the Icemark. The land was a patchwork of hedgerows and fields, orchards and gardens, all green and fertile in the country's short summer, while directly ahead the city rose out of the surrounding farmland like a huge stone ship in a sea of golden wheat.

Each of its massive gates faced the direction of each of the four winds, and over the south gate hung the huge Solstice Bell, its polished bronze gleaming in the bright sunshine, seeming to beckon Thirrin and her escort home. At the center of the settlement, she could see her father's fortress dominating the streets from its position high on the hill. The royal banner of a fighting white bear on a blue background was clearly visible as a cool breeze stretched it flat and snapping in the air, as though it were leading a charge of King Redrought's cavalry.

Thirrin spurred her horse on, already recovering from the shock of the battle and anxious to tell her father about the wolfman. They thundered across the plain, raising a cloud of dust on the summer-dry roads, and soon she and her soldier escort were riding through the gates of the city and up the main street. It was market day, and country people from the surrounding villages and farms lined the way with their stalls, selling everything from vegetables and cheeses to eggs and newly slaughtered meat. It was hot, and swarms of flies had been drawn to the blood and offal, making Thirrin's horse skittish so that it snorted and sidled as they moved slowly through the crowds.

"Make way for the Princess!" her escort shouted, spurring ahead and using his horse to force people aside. Unused to seeing royalty, some of the country folk who rarely came to the city stared as Thirrin rode by. Some even pressed forward to touch the hem of her tunic or her riding boots, as if she were a holy relic of some sort. This embarrassed her deeply, and she immediately unslung her shield and rode along with it on her arm, hiding behind the mask of her status.

"It's the Princess! It's the Princess!" The whisper ran ahead of her through the crowd of country people. Thirrin found herself wishing she'd worn her helmet and not just the simple iron cap she usually wore for hunting. At least in her war gear she had a noseguard that hid part of her face. She could only hope the crowd of bumpkins thought her blushes were simply the high color of a warrior.

At last she reached the outer gates of the upper city, and the guards on duty barred the way, as required. "Who seeks entry to the King's presence?" the soldiers demanded formally. Thirrin stared at them in silent pride and waited for her escort to answer for her.

"His daughter and heir, Princess Thirrin Freer Strong-in-the-Arm Lindenshield."

The guards snapped to attention, and Thirrin rode through into the castle. As soon as she'd crossed the wide courtyard, she dismounted and left the reins of her horse trailing on the ground, knowing that a groom would run to collect the animal. Then she strode into the Great Hall of her father's fortress.

Just inside the yawning archway of the doors, she paused for a moment to let her eyes grow accustomed to the dim light. Slowly the battered shields of long-dead housecarls -- the army's professional soldiers -- and the banners of old wars emerged from the gloom, and she once again strode forward.

Before her, the flagstone floor seemed to stretch away forever into the shadows, but here and there small islands of light pooled onto the age-scarred stones as sunshine lanced down from smoke vents high in the roof. At the far end of the hall she could make out the raised dais, where a throne of black oak stood. Its arms had been carved to represent the forelegs of a bear, and its feet into those of a dragon. And above it hung the battle standard of the Icemark: a standing polar bear, lips drawn back in a vicious snarl and claws outstretched. This very standard had been carried by Thirrin's father when the army of the Vampire King and Queen had finally been defeated at the Battle of the Wolfrocks.

Nobody was sitting on the throne, and when Thirrin reached the dais, she quickly walked behind it and ducked her head to enter a low doorway. Beyond it lay a small, cozy room where King Redrought Strong-in-the-Arm Lindenshield, Bear of the North, mighty warrior and wise monarch, was soaking his feet in a wide basin of water. He was leaning back in a chair stuffed with plump cushions and his eyes were closed. But Thirrin knew he was awake because he wasn't snoring and a small, wizened man had just finished his move in a game of chess.

"You're cheating again, Grimswald!" the King's voice snapped.

"Oh, was I? I'm sure I didn't mean to. I must have made a mistake. I'll put the bishop back, shall I?" the little old man answered in a reedy voice.

Redrought opened a bloodshot eye and glared at Grimswald. "Yes, I'll put the bishop back," the little old man concluded. At this point the King noticed his daughter. "Ah, Thirrin! Come in, come in! Just top up the basin, will you? My corns are really bad today." He nodded to a kettle steaming gently on a woodstove, and Thirrin dutifully crossed the room, picked it up, and poured the hot water into the basin.

"Put some cold in first!" Redrought bellowed, snatching his feet from the water and sloshing much of it across the floor.

"Sorry," Thirrin said meekly, and mixed hot and cold water in a large pitcher before pouring it into the foot basin. "Ah, that's better!" Redrought boomed again. In fact, the King only ever seemed to bellow, boom, or shout, no matter what his mood. But nobody seemed to mind too much; at least he never had to repeat himself.

As he settled back into his cushions, Thirrin noticed that his huge red beard-which spread across his chest like a fire in a mountain forest-had started to swing and swirl, and she watched in fascination as a small tabby head appeared and blinked at her.

"Ah, Primplepuss, there you are!" the King cried, seizing the kitten in his huge war-callused hands. "I knew I'd seen you earlier. I must remember to comb out my beard before I go to bed. I don't want to squash you, do I?"

Primplepuss gave a tiny mew in reply, and Redrought watched her fondly as she proceeded to wash a paw.

"Father, I have some important news," Thirrin said when she thought she could drag his attention away from the kitten.

"Well, it must be important, Grimswald," King Redrought said to the old man. "She only ever calls me 'Father' when she's done something wrong or a disaster's at hand."

"I've done nothing wrong, Father."

"Then what's happened?"

"I fought a werewolf in the forest this morning."

"A werewolf, eh? You're not hurt, are you?" he asked, grabbing her arms and looking her over closely. She shook her head and, after a few more minutes of careful scrutiny, he nodded his head and went on. "Well, we can't have the Wolf-folk making themselves at home, now can we? Exactly where did you see it? And did you kill it?"

"Just beyond Peninsula Point, near the Black Peak, and no, I didn't kill it. It was only wounded in its left shoulder and upper arm, and it was pretty kicked around by the horses."

"Nothing to a werewolf. I'll have to send out a patrol."

"Yes!" Thirrin agreed, looking up, her eyes alight. "But first I want to ask you something, Dad." She paused as she gathered her thoughts. "Can...can werewolves feel and think? I mean like people do. And can they...understand that we have...oh, I don't know, thoughts and feelings and lives to live?"

Redrought fell silent as he thought this through. He'd spent most of his life fighting the Wolf-folk and other creatures from beyond his northern borders. He'd had neither the time nor the inclination to wonder if they thought about anything. But he was a good king, and shrewd enough to know that something important lay behind his daughter's questions. "Why do you ask? What's happened?"

Thirrin took a deep breath. "The werewolf could have killed me today, but it didn't. It disarmed me and could have ripped out my throat. But when I punched it in the nose and told it to make it quick, it stopped and let me go. It even stuck my sword in the ground and left it for me to collect. And I don't understand why. If Wolf-folk can't feel and think, why did it let me live?"

Redrought didn't know, and at that moment he didn't care. He just felt an enormous sense of relief sweep over him. Suddenly he gathered his daughter in a bearlike hug that made her gasp for breath almost as much as the wolfman had when it sat on her. "You will not take such risks again! Do you hear me?" he roared, his anger fueled by the terrible realization that his daughter could so easily have been killed.

"But, Dad, I didn't take any risks. Werewolves don't usually come into the forest. How could I have known it was going to be there?"

Redrought knew this was true, but it didn't make him feel any better. He released her from the hug and sat down again heavily. "I'll send out a full patrol immediately."

"And I want to lead it."

"Oh no, young Madam. My daughter and heir will stay safely here in the castle. Let some other hotheads earn their spurs," Redrought said decisively.

"But they'll need me to guide them to the right spot. Nobody else knows the way."

"Apart from your soldier escort," the King said, a hint of triumph in his tone.

"Apart from my soldier escort," Thirrin was forced to agree reluctantly.

"Good! Grimswald, call in the captain of the guard. You can give him details, Thirrin, and then run along to your tutor. Geography today, if I'm not mistaken."

Grimswald piped at the door for the guard, who arrived in a clatter of armor.

"Captain Edwald. The Princess reports a werewolf close to the city. Take details and send out a patrol!" the King boomed, stroking Primplepuss gently. The kitten screwed her eyes shut against the huge blast of Redrought's voice, then as Thirrin and the captain withdrew to confer, she rubbed her tabby face against the King's enormous finger as it tickled her cheek.

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