Composing Music for Games: The Art, Technology and Business of Video Game Scoring

Composing Music for Games: The Art, Technology and Business of Video Game Scoring

by Chance Thomas
Composing Music for Games: The Art, Technology and Business of Video Game Scoring

Composing Music for Games: The Art, Technology and Business of Video Game Scoring

by Chance Thomas

Hardcover

$230.00 
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Overview

Pocket Book of Electrical Engineering Formulas provides key formulas used in practically all areas of electrical engineering and applied mathematics. This handy, pocket-sized guide has been organized by topic field to make finding information quick and easy. The book features an extensive index and is an excellent quick reference for electrical engineers, educators, and students.

Product Details

ISBN-13: 9781138428263
Publisher: Taylor & Francis
Publication date: 08/09/2017
Pages: 376
Product dimensions: 7.50(w) x 9.25(h) x (d)

About the Author

Chance Thomas is a composer, educator and entrepreneur. His music has underscored blockbuster commercial success and critical acclaim, including an Oscar, an Emmy and billions of dollars in video game and film sales worldwide. Game credits include DOTA 2, Lord of the Rings Online, James Cameron’s Avator, Heroes of Might and Magic, Peter Jackson’s King Kong and many more. As an educator, Chance works with universities, colleges and conferences to help students and professionals navigate the intersection of music scoring, technology and business. He has served on advisory boards for Full Sail University, Brigham Young University, the Game Developer’s Conference and the Game Audio Network Guild. His business interests range across studios, publishing and audio services, successfully supporting a music career spanning more than 30 years.

Table of Contents

Dedication Introduction PERSPECTIVE The Language of Music Scoring PRINCIPLES Chapter 1 - Timeless Principles of Music Scoring Chapter 2 - Distinguishing Principles of Video Game Scoring Chapter 3 - Applied Principles in Music Design TECHNIQUESChapter 4 - Basic Music Scoring Techniques for GamesChapter 5 - Advanced Music Scoring Techniques for Games PROCESSESChapter 6 - Music CompositionChapter 7 - Music ProductionChapter 8 - Music Implementation BUSINESSChapter 9 - Tuning Up for SuccessChapter 10 - Hunting and GatheringChapter 11 - Money MattersChapter 12 - Lifestyle Management EVOLUTIONChapter 13 - Disruptive InnovationChapter 14 - Contemporary VanguardsChapter 15 - Career Philanthropy APPENDAGESAcknowledgementsIndexAbout the Author
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