Classroom Literacy Games: Fun-packed activities for ages 7-13

Children enjoyed it so much they didn't realise they were being worked so hard.Jo Miles, Learning Support Assistant at Manor Farm Community Junior School, Hazlemere, Buckinghamshire

Great speaking and listening activity-setting-up ideas for the Big Write. The games extended the children's vocabulary. Purposeful learning - love it!Liz Pilgrim, Senior Teacher at Manor Farm Community Junior School, Hazlemere, Buckinghamshire

Educational games played in groups or pairs help develop key language and social skills. Based on a range of material to extend vocabulary, punctuation and cross-curricular creativity, Classroom Literacy Games contains original games with suggestions of how to develop writing tasks after playing them.

Each game is differentiated four ways and aims to teach literacy (including vocabularly, connectives, openers and punctuation) to higher KS1, KS2 and lower KS3. Printed with dyslexia-friendly fonts, these cross-curricular games are suitable for mixed-ability classrooms, small groups or one-to-one teaching situations. As either photocopiable resources to be used in the classroom or as homework activities, these games will create situations to generate creative writing and for the children to create their own games. They can also be used for EAL, guided reading and weekly Big Write exercises.

With minimal preparation time required and a vast number of games, these user-friendly, pick-up-and-go activities will be of interest to any practicing primary and lower KS3 teacher.

1112343123
Classroom Literacy Games: Fun-packed activities for ages 7-13

Children enjoyed it so much they didn't realise they were being worked so hard.Jo Miles, Learning Support Assistant at Manor Farm Community Junior School, Hazlemere, Buckinghamshire

Great speaking and listening activity-setting-up ideas for the Big Write. The games extended the children's vocabulary. Purposeful learning - love it!Liz Pilgrim, Senior Teacher at Manor Farm Community Junior School, Hazlemere, Buckinghamshire

Educational games played in groups or pairs help develop key language and social skills. Based on a range of material to extend vocabulary, punctuation and cross-curricular creativity, Classroom Literacy Games contains original games with suggestions of how to develop writing tasks after playing them.

Each game is differentiated four ways and aims to teach literacy (including vocabularly, connectives, openers and punctuation) to higher KS1, KS2 and lower KS3. Printed with dyslexia-friendly fonts, these cross-curricular games are suitable for mixed-ability classrooms, small groups or one-to-one teaching situations. As either photocopiable resources to be used in the classroom or as homework activities, these games will create situations to generate creative writing and for the children to create their own games. They can also be used for EAL, guided reading and weekly Big Write exercises.

With minimal preparation time required and a vast number of games, these user-friendly, pick-up-and-go activities will be of interest to any practicing primary and lower KS3 teacher.

49.95 In Stock
Classroom Literacy Games: Fun-packed activities for ages 7-13

Classroom Literacy Games: Fun-packed activities for ages 7-13

by Heather Butler
Classroom Literacy Games: Fun-packed activities for ages 7-13

Classroom Literacy Games: Fun-packed activities for ages 7-13

by Heather Butler

Paperback

$49.95 
  • SHIP THIS ITEM
    Qualifies for Free Shipping
  • PICK UP IN STORE
    Check Availability at Nearby Stores

Related collections and offers


Overview

Children enjoyed it so much they didn't realise they were being worked so hard.Jo Miles, Learning Support Assistant at Manor Farm Community Junior School, Hazlemere, Buckinghamshire

Great speaking and listening activity-setting-up ideas for the Big Write. The games extended the children's vocabulary. Purposeful learning - love it!Liz Pilgrim, Senior Teacher at Manor Farm Community Junior School, Hazlemere, Buckinghamshire

Educational games played in groups or pairs help develop key language and social skills. Based on a range of material to extend vocabulary, punctuation and cross-curricular creativity, Classroom Literacy Games contains original games with suggestions of how to develop writing tasks after playing them.

Each game is differentiated four ways and aims to teach literacy (including vocabularly, connectives, openers and punctuation) to higher KS1, KS2 and lower KS3. Printed with dyslexia-friendly fonts, these cross-curricular games are suitable for mixed-ability classrooms, small groups or one-to-one teaching situations. As either photocopiable resources to be used in the classroom or as homework activities, these games will create situations to generate creative writing and for the children to create their own games. They can also be used for EAL, guided reading and weekly Big Write exercises.

With minimal preparation time required and a vast number of games, these user-friendly, pick-up-and-go activities will be of interest to any practicing primary and lower KS3 teacher.


Product Details

ISBN-13: 9780415615624
Publisher: Taylor & Francis
Publication date: 07/21/2011
Series: David Fulton Books
Pages: 128
Product dimensions: 8.25(w) x 11.69(h) x (d)

About the Author

Heather Butler has 25 years' experience as a primary teacher. Since 2002 she has also worked as an educational consultant, trainer and whole-school story workshop leader. For more details go to www.heatherbutler.info.

Table of Contents

1. Punctuation Pieces 2. In Other Words 3. 4Starters 4. Cunning Connectives 5. Cool Sentences Index

From the B&N Reads Blog

Customer Reviews