Can You Survive 20,000 Leagues Under the Sea?: A Choose Your Path Book
Enter classic literature’s famed science fiction story, and make choices to survive Jules Verne’s 20,000 Leagues Under the Sea in this Choose Your Path adventure.

A sea monster is terrorizing the ocean, and you have been chosen to stop it! You are Pierre Aronnax, a mild-mannered scientist thrust into an extraordinary situation. Your mission takes a strange twist when the sea monster turns out to be a submarine. You are taken aboard and held captive by Captain Nemo, but is he a friend or a foe? He takes you on fantastical adventures and shows you parts of the world you never knew existed. Yet every moment, your life is at risk. You must use your knowledge and Nemo’s technology to survive such perils as deadly whirlpools, enemy ships, and giant sea spiders.

Adapted by acclaimed author Deb Mercier with chapter illustrations by Margaret Amy Salter, Can You Survive 20,000 Leagues Under the Sea? turns the classic science fiction novel by Jules Verne into a Choose Your Path book for kids. The survival story puts readers in control of the action. Do you have what it takes to escape from the strange captain? Or will the ocean and its unknown dangers lead to your doom? Step into this adventure, and choose your path. But choose wisely, or else!

Book Features

  • Interactive adventure that challenges readers to survive the story
  • Familiar characters on an action-packed journey
  • BONUS: hands-on educational activity for families and classrooms

Interactive books for kids are more popular than ever. Create your own adventure with the Interactive Classic Literature book series for boys and girls. You’re the main character. You make the choices. Can you survive?

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Can You Survive 20,000 Leagues Under the Sea?: A Choose Your Path Book
Enter classic literature’s famed science fiction story, and make choices to survive Jules Verne’s 20,000 Leagues Under the Sea in this Choose Your Path adventure.

A sea monster is terrorizing the ocean, and you have been chosen to stop it! You are Pierre Aronnax, a mild-mannered scientist thrust into an extraordinary situation. Your mission takes a strange twist when the sea monster turns out to be a submarine. You are taken aboard and held captive by Captain Nemo, but is he a friend or a foe? He takes you on fantastical adventures and shows you parts of the world you never knew existed. Yet every moment, your life is at risk. You must use your knowledge and Nemo’s technology to survive such perils as deadly whirlpools, enemy ships, and giant sea spiders.

Adapted by acclaimed author Deb Mercier with chapter illustrations by Margaret Amy Salter, Can You Survive 20,000 Leagues Under the Sea? turns the classic science fiction novel by Jules Verne into a Choose Your Path book for kids. The survival story puts readers in control of the action. Do you have what it takes to escape from the strange captain? Or will the ocean and its unknown dangers lead to your doom? Step into this adventure, and choose your path. But choose wisely, or else!

Book Features

  • Interactive adventure that challenges readers to survive the story
  • Familiar characters on an action-packed journey
  • BONUS: hands-on educational activity for families and classrooms

Interactive books for kids are more popular than ever. Create your own adventure with the Interactive Classic Literature book series for boys and girls. You’re the main character. You make the choices. Can you survive?

9.95 In Stock
Can You Survive 20,000 Leagues Under the Sea?: A Choose Your Path Book

Can You Survive 20,000 Leagues Under the Sea?: A Choose Your Path Book

Can You Survive 20,000 Leagues Under the Sea?: A Choose Your Path Book

Can You Survive 20,000 Leagues Under the Sea?: A Choose Your Path Book

Paperback(2nd Revised ed.)

$9.95 
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Overview

Enter classic literature’s famed science fiction story, and make choices to survive Jules Verne’s 20,000 Leagues Under the Sea in this Choose Your Path adventure.

A sea monster is terrorizing the ocean, and you have been chosen to stop it! You are Pierre Aronnax, a mild-mannered scientist thrust into an extraordinary situation. Your mission takes a strange twist when the sea monster turns out to be a submarine. You are taken aboard and held captive by Captain Nemo, but is he a friend or a foe? He takes you on fantastical adventures and shows you parts of the world you never knew existed. Yet every moment, your life is at risk. You must use your knowledge and Nemo’s technology to survive such perils as deadly whirlpools, enemy ships, and giant sea spiders.

Adapted by acclaimed author Deb Mercier with chapter illustrations by Margaret Amy Salter, Can You Survive 20,000 Leagues Under the Sea? turns the classic science fiction novel by Jules Verne into a Choose Your Path book for kids. The survival story puts readers in control of the action. Do you have what it takes to escape from the strange captain? Or will the ocean and its unknown dangers lead to your doom? Step into this adventure, and choose your path. But choose wisely, or else!

Book Features

  • Interactive adventure that challenges readers to survive the story
  • Familiar characters on an action-packed journey
  • BONUS: hands-on educational activity for families and classrooms

Interactive books for kids are more popular than ever. Create your own adventure with the Interactive Classic Literature book series for boys and girls. You’re the main character. You make the choices. Can you survive?


Product Details

ISBN-13: 9781940647838
Publisher: Adventure Publications, Incorporated
Publication date: 05/09/2023
Series: Interactive Classic Literature
Edition description: 2nd Revised ed.
Pages: 152
Sales rank: 1,047,554
Product dimensions: 5.25(w) x 7.50(h) x 0.38(d)
Age Range: 9 - 13 Years

About the Author

Deb Mercier lives in greater Minnesota with her husband, dogs, and outdoor critter friends. When Deb’s not writing, you can find her wandering the trails on bike and on foot, saving turtles from roadways, and playing flute in the Central Lakes Symphony Orchestra.

Read an Excerpt

You find Captain Nemo waiting for you in the drawing room. He takes you to the dining room and advises you to eat a huge breakfast.

You listen in amazement as he explains that you won’t be hunting on land. The forests of the Island of Crespo are actually underwater. You will be wearing special diving suits, with tanks of air. You’ll be able to stay underwater for nine to ten hours, and you will be using air guns that fire glass bullets filled with a shock of electricity.

After breakfast, Captain Nemo leads you to a room at the back of the submarine. You stop for Ned and Conseil along the way.

In the room, you see a dozen diving suits hanging on the wall.

“Oh, great,” says Ned.

“Come on,” you say. “The forests are underwater. That’s all.”

Ned shakes his head. “Unless I am forced, I will never get into one of those things.”

“No one will force you,” says Captain Nemo coldly.

Ned hurries away in disgust and leaves you and Conseil to suit up, with help from a couple of crewmen. The suits are extremely heavy. You can’t even lift your feet. Before the helmet is put over your head and sealed, you ask Captain Nemo how you will get up from the bottom of the sea.

Captain Nemo grins. “You’ll see.”

A crewman seals your helmet to your suit, and all is deathly quiet. You feel yourself being pushed into a little room off the one you’re in.

You, Conseil, Captain Nemo, and another diver are sealed in the room in complete darkness.

Minutes pass. You hear a loud hissing. Cold grips you from your feet up to your chest. The room is soon filled with water, and another door slides open. You find yourself sinking downward. In an instant, your feet hit the ocean floor.

You and Conseil follow Captain Nemo and his crewman. Your suit, which felt so heavy in the Nautilus, now feels weightless. You must be about 30 feet below the surface, and the sun’s rays reflect off the smooth, sandy floor. Down here, you can see as well as you could on land. Everywhere around you is life. Anemones, shells, plants, and coral form a colorful feast for your eyes. Your only frustration is that you can’t talk to Conseil about what you see.

You walk through a plain filled with wild seaweed, and the ocean floor turns from smooth sand to gooey ooze. Your journey slowly angles downward. Soon the sun’s rays no longer reach you. Captain Nemo stops and points to a mass of dark shadows ahead. You have reached the forests of the Island of Crespo.

The scenery looks strange. The forest is made up of large tree-plants, and everything grows straight up in rigid lines. Your eyes adjust to the darkness, but you still stumble over rocks sticking up from the forest floor.

You realize that you have been walking for hours, and the thought makes you sleepy—something that happens to all divers. When Captain Nemo signals a stop, you sit down. Your eyes close behind the thick glass of your helmet, and you fall into a heavy sleep.

You wake with a start. A giant sea spider snaps its menacing pincers just feet away. Its legs are bent as if the spider is about to spring. Do you have time to flee, or will you stand and defend yourself? What will you choose to do?

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