Bruce Heard (born in in Nice, France) is a game designer, and an author of several products for the Dungeons & Dragons fantasy role-playing game from TSR. At least, this is what Wikipedia says about me!
I grew up in France (mostly), England, Morocco, Washington DC, and Texas. I speak mostly French and English, with a little Spanish, Portuguese, and German. Returning to Nice for my education, I graduated from the lycée hotelier in 1977; I got passionately interested in wargames when I was attending the Lycée ... primarily in Avalon Hill games like Kriegspiel, Luftwaffe, Third Reich, and Panzer Leader — the classics. There were, of course, no French editions of these games at the time, so I had to learn the American versions. I loved to travel, so I studied hotel management and worked as a concierge in both France and California.
While living in San Francisco I discovered the Dungeons & Dragons Basic Set, and when I returned to Paris I joined my first regular Dungeons & Dragons (D&D) group. I started writing articles on D&D and AD&D for French gaming magazine Casus Belli, and there learned that TSR was looking for someone to translate the games into French. Well, I spoke and wrote both languages, and I knew the games, so a request reached Gary Gygax. By a coincidence, he was just about to come to Paris on business, and so we set up a meeting. I must have done OK, because he offered me the job. After a few months of doing translation work in Nice, TSR requested I move to the home office in Lake Geneva, Wisconsin. For a sun-loving Mediterranean like me, Wisconsin in February was a bit of a shock.
After working for two years as a translator, I transferred to TSR's Games Division in July 1985 as an Acquisitions Coordinator, in charge of contracting freelance writers. I also did game design, including adventure modules CM7, Tree of Life; M1, Into the Maelstrom; and co-authorship of DL12, Dragons of Faith.
I worked on a number of products for the basic Dungeons & Dragons game, including writing the "Voyage of the Princess Ark" series for Dragon magazine, a monthly feature that lasted about three years, as well as other products for the Advanced Dungeons & Dragons game. I was the Basic D&D line Product Manager for years, during which the beloved D&D Gazetteers and the Rules Cyclopedia were published. I also worked at TSR as the director of production planning and head of games acquisitions.