Beginning Machine Learning in the Browser: Quick-start Guide to Gait Analysis with JavaScript and TensorFlow.js

Apply Artificial Intelligence techniques in the browser or on resource constrained computing devices. Machine learning (ML) can be an intimidating subject until you know the essentials and for what applications it works. This book takes advantage of the intricacies of the ML processes by using a simple, flexible and portable programming language such as JavaScript to work with more approachable, fundamental coding ideas. 

Using JavaScript programming features along with standard libraries, you'll first learn to design and develop interactive graphics applications. Then move further into neural systems and human pose estimation strategies. For training and deploying your ML models in the browser, TensorFlow.js libraries will be emphasized.

After conquering the fundamentals, you'll dig into the wilderness of ML. Employ the ML and Processing (P5) libraries for Human Gait analysis. Building up Gait recognition with themes, you'll come to understand a variety of MLimplementation issues. For example, you’ll learn about the classification of normal and abnormal Gait patterns.

With Beginning Machine Learning in the Browser, you’ll be on your way to becoming an experienced Machine Learning developer.

What You’ll Learn

  • Work with ML models, calculations, and information gathering
  • Implement TensorFlow.js libraries for ML models
  • Perform Human Gait Analysis using ML techniques in the browser

Who This Book Is For

Computer science students and research scholars, and novice programmers/web developers in the domain of Internet Technologies


"1138435461"
Beginning Machine Learning in the Browser: Quick-start Guide to Gait Analysis with JavaScript and TensorFlow.js

Apply Artificial Intelligence techniques in the browser or on resource constrained computing devices. Machine learning (ML) can be an intimidating subject until you know the essentials and for what applications it works. This book takes advantage of the intricacies of the ML processes by using a simple, flexible and portable programming language such as JavaScript to work with more approachable, fundamental coding ideas. 

Using JavaScript programming features along with standard libraries, you'll first learn to design and develop interactive graphics applications. Then move further into neural systems and human pose estimation strategies. For training and deploying your ML models in the browser, TensorFlow.js libraries will be emphasized.

After conquering the fundamentals, you'll dig into the wilderness of ML. Employ the ML and Processing (P5) libraries for Human Gait analysis. Building up Gait recognition with themes, you'll come to understand a variety of MLimplementation issues. For example, you’ll learn about the classification of normal and abnormal Gait patterns.

With Beginning Machine Learning in the Browser, you’ll be on your way to becoming an experienced Machine Learning developer.

What You’ll Learn

  • Work with ML models, calculations, and information gathering
  • Implement TensorFlow.js libraries for ML models
  • Perform Human Gait Analysis using ML techniques in the browser

Who This Book Is For

Computer science students and research scholars, and novice programmers/web developers in the domain of Internet Technologies


33.99 In Stock
Beginning Machine Learning in the Browser: Quick-start Guide to Gait Analysis with JavaScript and TensorFlow.js

Beginning Machine Learning in the Browser: Quick-start Guide to Gait Analysis with JavaScript and TensorFlow.js

by Nagender Kumar Suryadevara
Beginning Machine Learning in the Browser: Quick-start Guide to Gait Analysis with JavaScript and TensorFlow.js

Beginning Machine Learning in the Browser: Quick-start Guide to Gait Analysis with JavaScript and TensorFlow.js

by Nagender Kumar Suryadevara

eBook1st ed. (1st ed.)

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Overview

Apply Artificial Intelligence techniques in the browser or on resource constrained computing devices. Machine learning (ML) can be an intimidating subject until you know the essentials and for what applications it works. This book takes advantage of the intricacies of the ML processes by using a simple, flexible and portable programming language such as JavaScript to work with more approachable, fundamental coding ideas. 

Using JavaScript programming features along with standard libraries, you'll first learn to design and develop interactive graphics applications. Then move further into neural systems and human pose estimation strategies. For training and deploying your ML models in the browser, TensorFlow.js libraries will be emphasized.

After conquering the fundamentals, you'll dig into the wilderness of ML. Employ the ML and Processing (P5) libraries for Human Gait analysis. Building up Gait recognition with themes, you'll come to understand a variety of MLimplementation issues. For example, you’ll learn about the classification of normal and abnormal Gait patterns.

With Beginning Machine Learning in the Browser, you’ll be on your way to becoming an experienced Machine Learning developer.

What You’ll Learn

  • Work with ML models, calculations, and information gathering
  • Implement TensorFlow.js libraries for ML models
  • Perform Human Gait Analysis using ML techniques in the browser

Who This Book Is For

Computer science students and research scholars, and novice programmers/web developers in the domain of Internet Technologies



Product Details

ISBN-13: 9781484268438
Publisher: Apress
Publication date: 04/01/2021
Sold by: Barnes & Noble
Format: eBook
File size: 9 MB

About the Author

Nagender Kumar Suryadevara received his Ph.D. from the School of Engineering and Advanced Technology, Massey University, New Zealand, in 2014. He has authored two books and over 45 publications in different international journals, conferences, and book chapters. His research interests lie in the domains of wireless sensor networks, Internet of Things technologies, and time-series data mining.

Table of Contents


Chapter 1: Web Development.- Chapter 2: Browser- based Data Processing.-  Chapter 3: Human Pose.- Chapter 4: Human Pose Classification.- Chapter 5: Gait Analysis.- Chapter 6: Future Possibilities for Running AI Methods in a Browser.
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