BattleTech: A Rock and a Hard Place: (A Gray Death Legion Novel)
ALIVE OR DEAD...

Just a few months after their universe-shaking campaign on Helm, and the distribution of the Helm Memory Core, all Grayson Carlyle and his Gray Death Legion want is to settle into their new home on Glengarry. But they barely touch down on-planet when a Lyran Commonwealth general contacts the GDL, intent on hiring them to track down and capture Draconis Combine agents behind a daring raid on Lyons.

Tracking the Kurita raiders to the Draconis border system of Valdis—better known as Wheel—Grayson and his people have their work cut out for them. The system's main feature is literally a wheel-shaped deep-space station and recharge facility at the Valdis star's zenith jump point. Its structure means a direct assault with BattleMechs will be extremely risky, both because of the tight quarters and the very real danger of an errant shot or missile depressurizing and destroying the entire station. Also, Grayson will be splitting his force, with Lori Kalmar providing a decoy operation on the nearby mining planet Valdis I, otherwise known as Rock, to draw the Combine's attention away from Wheel.

It's a high-risk operation on both ends, but Grayson and the GDL have their orders, and they intend to capture the Draconis operatives one way or the other...even if they have to risk destroying the entire space station to do so...
1140180099
BattleTech: A Rock and a Hard Place: (A Gray Death Legion Novel)
ALIVE OR DEAD...

Just a few months after their universe-shaking campaign on Helm, and the distribution of the Helm Memory Core, all Grayson Carlyle and his Gray Death Legion want is to settle into their new home on Glengarry. But they barely touch down on-planet when a Lyran Commonwealth general contacts the GDL, intent on hiring them to track down and capture Draconis Combine agents behind a daring raid on Lyons.

Tracking the Kurita raiders to the Draconis border system of Valdis—better known as Wheel—Grayson and his people have their work cut out for them. The system's main feature is literally a wheel-shaped deep-space station and recharge facility at the Valdis star's zenith jump point. Its structure means a direct assault with BattleMechs will be extremely risky, both because of the tight quarters and the very real danger of an errant shot or missile depressurizing and destroying the entire station. Also, Grayson will be splitting his force, with Lori Kalmar providing a decoy operation on the nearby mining planet Valdis I, otherwise known as Rock, to draw the Combine's attention away from Wheel.

It's a high-risk operation on both ends, but Grayson and the GDL have their orders, and they intend to capture the Draconis operatives one way or the other...even if they have to risk destroying the entire space station to do so...
6.99 In Stock
BattleTech: A Rock and a Hard Place: (A Gray Death Legion Novel)

BattleTech: A Rock and a Hard Place: (A Gray Death Legion Novel)

by William H. Keith Jr.
BattleTech: A Rock and a Hard Place: (A Gray Death Legion Novel)

BattleTech: A Rock and a Hard Place: (A Gray Death Legion Novel)

by William H. Keith Jr.

eBook

$6.99 

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Overview

ALIVE OR DEAD...

Just a few months after their universe-shaking campaign on Helm, and the distribution of the Helm Memory Core, all Grayson Carlyle and his Gray Death Legion want is to settle into their new home on Glengarry. But they barely touch down on-planet when a Lyran Commonwealth general contacts the GDL, intent on hiring them to track down and capture Draconis Combine agents behind a daring raid on Lyons.

Tracking the Kurita raiders to the Draconis border system of Valdis—better known as Wheel—Grayson and his people have their work cut out for them. The system's main feature is literally a wheel-shaped deep-space station and recharge facility at the Valdis star's zenith jump point. Its structure means a direct assault with BattleMechs will be extremely risky, both because of the tight quarters and the very real danger of an errant shot or missile depressurizing and destroying the entire station. Also, Grayson will be splitting his force, with Lori Kalmar providing a decoy operation on the nearby mining planet Valdis I, otherwise known as Rock, to draw the Combine's attention away from Wheel.

It's a high-risk operation on both ends, but Grayson and the GDL have their orders, and they intend to capture the Draconis operatives one way or the other...even if they have to risk destroying the entire space station to do so...

Product Details

BN ID: 2940162207405
Publisher: Catalyst Game Labs
Publication date: 09/21/2021
Series: BattleTech
Sold by: Barnes & Noble
Format: eBook
Sales rank: 341,952
File size: 1 MB

About the Author

William H. Keith, Jr. spent the best years of his childhood in the wooded mountains of western Pennsylvania. He joined the Navy and served as a hospital corpsman during the Vietnam era, then worked in the civilian medical field. Though he started his creative career as an illustrator, Bill is now primarily a writer, with (currently) seventy-eight novels, ten nonfiction books, and twenty short stories published, and more on the way, ranging from science fiction to action-adventure to military techno-thrillers. His first love is science fiction, however, especially military SF with a realistic, hard-science edge.
In years past, before he found out he could make more money writing about spaceships than painting them, Bill worked both as an illustrator and a game designer; he has forty games and game modules to his professional credit. His SF artwork has won fan and best-of-show awards at various SF conventions and shows, including Chicago's WindyCon and Pittsburgh's Confluence. His WWII role-playing game Behind Enemy Lines won the 1982 H.G. Wells Award for Best Role-Playing Game, and his Going Home module for Twilight: 2000 was an Origins Award Winner as one of the Best Games of the Year in 1986. He still does artwork occasionally, and his paintings are have been on display each summer at Confluence, Pittsburgh’s SF con. Bill has also applied his illustration experience to create computer-manipulated photographic images, venturing into a brand-new field of artistic exploration. He uses this chiefly to provide publishers with photorealist sketches of the aliens, ships, and equipment that appear in his novels.
Since 1984, Bill has been writing full-time. In the years since, he has turned out an unreasonable number of books in a psychotic effort to catch up with the late Isaac Asimov. His military fiction is written under a number of pen names, including Keith Douglass and H. Jay Riker. Most of his SF has been written under his own name, but the military-SF Galactic Marines series (the Heritage trilogy, the Legacy trilogy, and the Inheritance trilogy), the Star Carrier trilogy, and the Star Corpsman series, appear on the shelves under the pseudonym Ian Douglas.
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