Balefire is a tale of a geneticist whose studies have altered the world in its entirety. Wars have been fought over the greatest discovery of mankind: immortality.
The series follows a dichotomous plot of two timelines: one is the search for the scientist himself; the second is a tale of three individuals that live in the aftermath of the first- eons in the future. Both timelines eventually collide.
Book 1 follows three main characters through the adolescent years as they are torn from their families in a world struggling to escape barbarism likened to the Middle Ages; all the while introducing the story leading to the current state of the World. Nations of genetically modified cultures and civilizations have risen and fallen, strange new beasts roam in a setting where technology ranges wildly from the Sabrinain Pyramids that power floating War-Barges to the steam-powered trains of Man'Antas.
Our main characters are introduced early to the tragedies of oppression and loss, and each are carved into dynamic, near antagonistic versions of their former selves. Such is the loss of innocence. Enslaved by the Roman-like Sabrinians, our main characters are subject to all manner of deprivation. Finding companionship with each other, they plot to escape their captors, and eventually do at a great cost.
The darker writing style is meant for a mature adult audience whose fantasy worlds have not matured with them. Historic studies of actual civilizations (Native Americans, Romans, Egyptians, and Chinese) are used as templates to provide readers a familiarity with a strange new world that takes little influence from current popular sci-fi or fantasy settings. An anthropological background helps illustrate human (an, in this case, near-human) behavior in a no-holds-barred manner.
Topics that define a person are carefully addressed, and some of the themes of Book 1 include how a child deals with obscurities like the loss of a parent, rape, and even taking a life. In the end, the resilience of human nature and cooperation to meet a common goal are victorious over the atrocities previously mentioned.
This series, nearly 25 years in the making, is complete with illustrations of all types: maps, fauna and mega-fauna, characters, and cities.
It has been a life hobby (dubbed obsession) longing to be shared.
"1125482397"
The series follows a dichotomous plot of two timelines: one is the search for the scientist himself; the second is a tale of three individuals that live in the aftermath of the first- eons in the future. Both timelines eventually collide.
Book 1 follows three main characters through the adolescent years as they are torn from their families in a world struggling to escape barbarism likened to the Middle Ages; all the while introducing the story leading to the current state of the World. Nations of genetically modified cultures and civilizations have risen and fallen, strange new beasts roam in a setting where technology ranges wildly from the Sabrinain Pyramids that power floating War-Barges to the steam-powered trains of Man'Antas.
Our main characters are introduced early to the tragedies of oppression and loss, and each are carved into dynamic, near antagonistic versions of their former selves. Such is the loss of innocence. Enslaved by the Roman-like Sabrinians, our main characters are subject to all manner of deprivation. Finding companionship with each other, they plot to escape their captors, and eventually do at a great cost.
The darker writing style is meant for a mature adult audience whose fantasy worlds have not matured with them. Historic studies of actual civilizations (Native Americans, Romans, Egyptians, and Chinese) are used as templates to provide readers a familiarity with a strange new world that takes little influence from current popular sci-fi or fantasy settings. An anthropological background helps illustrate human (an, in this case, near-human) behavior in a no-holds-barred manner.
Topics that define a person are carefully addressed, and some of the themes of Book 1 include how a child deals with obscurities like the loss of a parent, rape, and even taking a life. In the end, the resilience of human nature and cooperation to meet a common goal are victorious over the atrocities previously mentioned.
This series, nearly 25 years in the making, is complete with illustrations of all types: maps, fauna and mega-fauna, characters, and cities.
It has been a life hobby (dubbed obsession) longing to be shared.
Baelfire: Book 1: Innocence Lost
Balefire is a tale of a geneticist whose studies have altered the world in its entirety. Wars have been fought over the greatest discovery of mankind: immortality.
The series follows a dichotomous plot of two timelines: one is the search for the scientist himself; the second is a tale of three individuals that live in the aftermath of the first- eons in the future. Both timelines eventually collide.
Book 1 follows three main characters through the adolescent years as they are torn from their families in a world struggling to escape barbarism likened to the Middle Ages; all the while introducing the story leading to the current state of the World. Nations of genetically modified cultures and civilizations have risen and fallen, strange new beasts roam in a setting where technology ranges wildly from the Sabrinain Pyramids that power floating War-Barges to the steam-powered trains of Man'Antas.
Our main characters are introduced early to the tragedies of oppression and loss, and each are carved into dynamic, near antagonistic versions of their former selves. Such is the loss of innocence. Enslaved by the Roman-like Sabrinians, our main characters are subject to all manner of deprivation. Finding companionship with each other, they plot to escape their captors, and eventually do at a great cost.
The darker writing style is meant for a mature adult audience whose fantasy worlds have not matured with them. Historic studies of actual civilizations (Native Americans, Romans, Egyptians, and Chinese) are used as templates to provide readers a familiarity with a strange new world that takes little influence from current popular sci-fi or fantasy settings. An anthropological background helps illustrate human (an, in this case, near-human) behavior in a no-holds-barred manner.
Topics that define a person are carefully addressed, and some of the themes of Book 1 include how a child deals with obscurities like the loss of a parent, rape, and even taking a life. In the end, the resilience of human nature and cooperation to meet a common goal are victorious over the atrocities previously mentioned.
This series, nearly 25 years in the making, is complete with illustrations of all types: maps, fauna and mega-fauna, characters, and cities.
It has been a life hobby (dubbed obsession) longing to be shared.
The series follows a dichotomous plot of two timelines: one is the search for the scientist himself; the second is a tale of three individuals that live in the aftermath of the first- eons in the future. Both timelines eventually collide.
Book 1 follows three main characters through the adolescent years as they are torn from their families in a world struggling to escape barbarism likened to the Middle Ages; all the while introducing the story leading to the current state of the World. Nations of genetically modified cultures and civilizations have risen and fallen, strange new beasts roam in a setting where technology ranges wildly from the Sabrinain Pyramids that power floating War-Barges to the steam-powered trains of Man'Antas.
Our main characters are introduced early to the tragedies of oppression and loss, and each are carved into dynamic, near antagonistic versions of their former selves. Such is the loss of innocence. Enslaved by the Roman-like Sabrinians, our main characters are subject to all manner of deprivation. Finding companionship with each other, they plot to escape their captors, and eventually do at a great cost.
The darker writing style is meant for a mature adult audience whose fantasy worlds have not matured with them. Historic studies of actual civilizations (Native Americans, Romans, Egyptians, and Chinese) are used as templates to provide readers a familiarity with a strange new world that takes little influence from current popular sci-fi or fantasy settings. An anthropological background helps illustrate human (an, in this case, near-human) behavior in a no-holds-barred manner.
Topics that define a person are carefully addressed, and some of the themes of Book 1 include how a child deals with obscurities like the loss of a parent, rape, and even taking a life. In the end, the resilience of human nature and cooperation to meet a common goal are victorious over the atrocities previously mentioned.
This series, nearly 25 years in the making, is complete with illustrations of all types: maps, fauna and mega-fauna, characters, and cities.
It has been a life hobby (dubbed obsession) longing to be shared.
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Baelfire: Book 1: Innocence Lost
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Baelfire: Book 1: Innocence Lost
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Product Details
BN ID: | 2940186720720 |
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Publisher: | Baelfire Books |
Publication date: | 12/27/2022 |
Series: | Baelfire Book Series , #1 |
Sold by: | Barnes & Noble |
Format: | eBook |
File size: | 382 KB |
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